Here are 100 books that Reinventing Comics fans have personally recommended if you like
Reinventing Comics.
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When I was in middle school, I’d spend much of my time in class daydreaming. Imagining myself in, say, a debate with someone I disagree with and going through a litany of scenarios where I’d try to convince that other person to change their mind. It’s a lot of fun. (My teachers would likely disagree.) When I grew older, I did more of that on my daily walks, and then about 11 years ago, I decided to start writing about creative ways to teach someone something they’re vehemently opposed to or just ambivalent about. I’ve published four books since then on this topic.
I bought this book when I first got into the field of data visualization. I wasn’t planning on learning how to create comics; I just wanted to see how someone from a different discipline—a comic artist—thought about position, color, meaning, and communicating a whole lot of things in a compact format.
The bestselling international classic on storytelling and visual communication "You must read this book." - Neil Gaiman Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.
A moving story of love, betrayal, and the enduring power of hope in the face of darkness.
German pianist Hedda Schlagel's world collapsed when her fiancé, Fritz, vanished after being sent to an enemy alien camp in the United States during the Great War. Fifteen years later, in 1932, Hedda…
I’m an Eisner-nominated and award-winning graphic novel and comics writer, editor, and book packager. I've worked on staff at the Los Angeles Times Syndicate, Disney Publishing, DC Comics, Nickelodeon Magazine, and Platinum Studios. My sequential art book, The Bramble, won the 2013 Moonbeam Gold Medal for Picture Books, and I created a new way to read comics with BirdCatDog, a 2015 Eisner Awards nominee, that received the 2015 Moonbeam Spirit Award Gold Medal for Imagination, and was chosen by Kirkus Reviews as one of the best children’s books of 2014. SheHeWe, the third book in the series, was a 2016 Eisner Award nominee for Best Publication for Early Readers.
The subtitle toMaking Comics is: Storytelling Secrets of Comics, Manga, and Graphic Novels. In this book, Scott gets practical, and shows you how to apply what you learned from his previous volumes. In his introduction, he writes, “The comics industry is changing fast. Old formats die and new ones are born. Whole industries come and go. But these storytelling principles always apply. They mattered fifty years ago and they’ll matter fifty years from now.” To quote Stan Lee, ‘nuff said.
"Magnificent! The best how-to manual ever published." - Kevin Kelly, Cool Tools Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how…
I’m an Eisner-nominated and award-winning graphic novel and comics writer, editor, and book packager. I've worked on staff at the Los Angeles Times Syndicate, Disney Publishing, DC Comics, Nickelodeon Magazine, and Platinum Studios. My sequential art book, The Bramble, won the 2013 Moonbeam Gold Medal for Picture Books, and I created a new way to read comics with BirdCatDog, a 2015 Eisner Awards nominee, that received the 2015 Moonbeam Spirit Award Gold Medal for Imagination, and was chosen by Kirkus Reviews as one of the best children’s books of 2014. SheHeWe, the third book in the series, was a 2016 Eisner Award nominee for Best Publication for Early Readers.
Eisner was a comics and graphic novel pioneer, first by his work on his classic creation, The Spirit, and then with his graphic novels. Eisner offers valuable, personal, professional, and practical insights into how the sequential art medium can be tailored to your intentions. In his foreword, he writes: “This work is intended to consider and examine the unique aesthetics of sequential art as a means of creative expression, a distinct discipline, an art and literary form that deals with the arrangement of pictures or images and words to narrate a story or dramatize an idea.”
Will Eisner is one of the twentieth century's great American artists, a man who pioneered the field of comic arts. Here, in his classic Comics and Sequential Art, he refines the art of graphic storytelling into clear, concise principles that every cartoonist, comic artist, writer, and filmmaker meeds to know. Adapted from Eisner's landmark course at New York's School of Visual Arts, Comics and Sequential Art is an essential text filled with invaluable theories and easy-to-use techniques. Eisner reveals here the fundamentals of graphic storytelling. He addresses dialogue, anatomy, framing, and many other important aspects of the art form. Fully…
Delve into this internationally best-selling series, now complete! A fast paced laugh-out-loud mix of Urban Fantasy and Mystery.
I can tell when you’re lying. Every. Single. Time. I’m Jinx, a PI hired to find a missing university student, I hope to find her propped up at a bar–yet my gut…
I’m an Eisner-nominated and award-winning graphic novel and comics writer, editor, and book packager. I've worked on staff at the Los Angeles Times Syndicate, Disney Publishing, DC Comics, Nickelodeon Magazine, and Platinum Studios. My sequential art book, The Bramble, won the 2013 Moonbeam Gold Medal for Picture Books, and I created a new way to read comics with BirdCatDog, a 2015 Eisner Awards nominee, that received the 2015 Moonbeam Spirit Award Gold Medal for Imagination, and was chosen by Kirkus Reviews as one of the best children’s books of 2014. SheHeWe, the third book in the series, was a 2016 Eisner Award nominee for Best Publication for Early Readers.
In his foreword, Eisner writes: “In this work, I hope to deal with the mission and process of storytelling with graphics.” Where McCloud shows you different options and tools for how to choose images to explore ideas, Eisner gets specific, and shows you how he does it. This book, along with the four others I recommend, and mine, gives you all the tools you need to choose your own path for effectively working as a writer and/or artist in the sequential art medium.
In Graphic Storytelling and Visual Narrative, Will Eisner-one of the most influential comic artists of the twentieth century-lays out the fundamentals of storytelling and their application in the comic book and graphic novel. In a work that will prove invaluable for comic artists and filmmakers, Eisner reveals how to construct a story and the basics of crafting a visual narrative. Filled with examples from Eisner's work as well as that of artists like Art Spiegelman and R. Crumb, this essential work covers everything from the fine points of graphic storytelling to the big picture of the medium, including how to:…
I believe comics are one of the very best storytelling mediums for stories with big imagination. Prose and film are amazing, but comics have artwork for every single moment of the story, artwork not bound by space, time, or budget. I’ve written and drawn 5 graphic novels published in 11 different languages. I’ve dedicated my entire life to the pursuit of imagination. The books I’ve recommended have given me endless enjoyment and inspiration, I hope they can do the same for you too.
I absolutely adore Miyazaki’s art in Nausicaa. Although dealing in themes of plague and pollution, the artwork really feels like it comes from a place of love. His creature and vehicle designs exude his adoration of nature and science. And everything is rendered in a soft, effortless chiaroscuro that makes reading an endless pleasure.
But maybe the single most endearing attribute is the character, Nausicaa, herself. It seems to me, that more often than not, a hero story asks its protagonist to go through some sort of reluctant change to become a hero. But not Nausicaa. She comes to us fully formed, full of virtue and ambition. And so the story is centered on her choices. The story doesn’t happen to her, she drives it herself.
Nausicaa, a young princess who has an empathic bond with the giant Ohmu insects and animals of every creed. She fights to create tolerance, understanding and patience among empires that are fighting over the world's remaining precious natural resources.
Hi, my name is Scott SanGiacomo, (San-JAH-Ko-mo) from Massachusetts, U.S.A.
Stories have always been important to me. From the ones read to me as a boy; to the comics I devoured as an adolescent; all the way to the stories I read to my own children. I’m inspired to create stories and art that explore childhood and the universal themes that follow us into adulthood. I hope you enjoy my list of graphic novels about navigating friendships and family.
A graphic novel about superhero pets? Yes, please! This is a super fun book (see what I did there?) perfect for young readers. Crime-stopping superhero, Captain Amazing is getting older. He’s starting to think it may be time to bring in a sidekick— his pets think they can help. With hilarious twists and turns - this wonderfully illustrated book is both heartwarming and laugh-out-loud funny.
Suit up for this high-octane graphic novel debut by Caldecott Medalist Dan Santat!
Captain Amazing, the hometown hero of Metro City, is so busy catching criminals that he rarely has time for his pets -- he hasn't even noticed they've been developing superpowers of their own!
So when Captain Amazing announces he needs a sidekick, his eager pets -- a dog, a hamster, and a chameleon -- all decide to audition for the part and a chance for one-on-one time with the Captain. But while each pet is focused on winning the coveted sidekick spot, an even bigger battle in…
On the morning of December 26, 2004, an undersea earthquake struck off the coast of Sumatra in the Indian Ocean. The resulting tsunami killed an estimated 230,000 people across fourteen countries, from Indonesia to Sri Lanka to Thailand to the Maldives to India and all the way to East Africa.…
Even before I found Lovecraft and Stephen King and my world turned, I was raised on Doyle, Wells, Hodgson, and Robert Louis Stevenson which gave me both a love of the "gentleman detective" era and a deep love of the late Victorian/early Edwardian historical period in general. Once you merge that with my abiding interest in all things weird and spooky, you can see where a lot of my stories come from. There seems to be quite a burgeoning market for this kind of mixing of detection and supernatural, and I intend to write more... maybe even a lot more.
These collected graphic novels set the benchmark for Occult Detectives in comic form. Constantine shows up as a fully realized character from the off, and having him as a rough-and-tumble Brit is a stroke of genius. His adventures tie together modern comic sensibilities with pulp themes to great effect and having 'names' as the writers and artists ensures a high standard of storytelling throughout. This collection is the perfect place to start to follow his journeys.
The very first Hellblazer collection is back in a new edition that includes John Constantine's early appearances in SWAMP THING #76-77 along with HELLBLAZER #1-9. This is the first of a series of new HELLBLAZER collections that put all his adventures in reading order, capturing Constantine at his youthful, anarchic best.
Brett Dakin is the author of American Daredevil: Comics, Communism, and the Battles of Lev Gleason and Another Quiet American: Stories of Life in Laos. Brett's writing has appeared in Foreign Affairs, the International Herald Tribune, The Washington Post, and The Guardian. A graduate of Princeton University and Harvard Law School, Brett grew up in London and now lives in New York City with his husband—and their dog, Carl.
Amy’s book takes on the same topic, but from the perspective of an academic—and with a more balanced, objective approach. In particular, she examines the role of anti-comics crusader Dr. Fredric Wertham, arguing that his “role in the crusade against comics has been largely misinterpreted by fans and scholars alike, who dismiss his findings as naïve social science, failing to understand how his work on comic books fits into the larger context of his beliefs about violence, psychiatry, and social reform."
For the past forty years the content of comic books has been governed by an industry self-regulatory code adopted by publishers in 1954 in response to public and governmental pressure.
This book examines why comic books were the subject of controversy, beginning with objections that surfaced shortly after the introduction of modern comic books in the mid-1930s, when parents and teachers accused comic books of contaminating children's culture and luring children away from more appropriate reading material.
It traces how, in the years following World War II, the criticism of comic books shifted to their content, and the reading of…
I am a comic book writer from Scotland now living in Japan. I have had more than 40 books published with a variety of US, UK, and Japanese publishers. I am the only professional manga writer from Britain who lives in Japan. In 2016 my book The Faceless Ghost was nominated for the prestigious Eisner Book Awards, and received a medal in the 2016 'Independent Publisher Book Awards'. In 2017, my book Secrets of the Ninja won an International Manga Award from the Japanese government – I was the first British person to receive this. In 2020 I received the ‘Scottish Samurai Award’ from an association linking Japan and Scotland.
Tsuge is another of the early gekiga greats, who only recently allowed English translation of his classic work from the 1960s and 70s. Tsuge pushed the boundaries of what manga stories were about, into more abstract and surreal areas and visual presentation. This book is, like Tatsumi’s books, a glimpse of a little-known Japan beneath the common stereotypes. Its stories are told in an understated and sophisticated fashion. Literary manga indeed. Wonderful stuff, personally I love it.
The essential early work by the modern master of Japanese literary comics
Yoshiharu Tsuge is one of the most influential and acclaimed practitioners of literary comics in Japan. The Swamp collects work from his early years, showing a major talent coming into his own. Bucking the tradition of mystery and adventure stories, Tsuge’s fiction focused on the lives of the citizens of Japan. These mesmerizing comics, like those of his contemporary Yoshihiro Tatsumi, reveal a gritty, at times desperate postwar Japan, while displaying Tsuge’s unique sense of humor and point of view.
“Chirpy” is a simple domestic drama about expectations,…
Nelson West, a former Chicago homicide detective, is hired by wealthy heir Lionel Bing to discreetly help “fix” scandals and legal problems for his father’s wealthy friends.
Bing, a brilliant but troubled investigator, suffers from PTSD symptoms as a result of being kidnapped and witnessing the murder of his mother…
I’m an Eisner-nominated and award-winning graphic novel and comics writer, editor, and book packager. I've worked on staff at the Los Angeles Times Syndicate, Disney Publishing, DC Comics, Nickelodeon Magazine, and Platinum Studios. My sequential art book, The Bramble, won the 2013 Moonbeam Gold Medal for Picture Books, and I created a new way to read comics with BirdCatDog, a 2015 Eisner Awards nominee, that received the 2015 Moonbeam Spirit Award Gold Medal for Imagination, and was chosen by Kirkus Reviews as one of the best children’s books of 2014. SheHeWe, the third book in the series, was a 2016 Eisner Award nominee for Best Publication for Early Readers.
In 1997, Peter Kuper knocked my socks off with The System, a wordless book that exposes the underbelly of New York City as an airbrushed wonderland of strippers, druggies, the homeless, dirty cops, killers, taggers, sleaze-balls, muggers, and—oh, yes—there’s a terrorist with a bomb who wants to blow things up. Never was anything so bright and colorful so decadently revealing.
It has been said that the flutter of insect wings in the Indian Ocean can send a hurricane crashing against the shores of the American Northeast, and such a premise lies at the core of The System, a wordless graphic novel created and painted by award-winning illustrator Peter Kuper. A sleazy stockbroker is lining his pockets, a corrupt cop is shaking down drug dealers, a mercenary bomber is setting the timer, a serial killer is stalking strippers, a political scandal is about to explode, the planet is burning, and nobody’s talking. Told without captions or dialogue, this piece of art…