Here are 100 books that Silver Spoon, Vol. 1 fans have personally recommended if you like
Silver Spoon, Vol. 1.
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I love writing about food, and it appears as a motif in nearly every comic I've ever drawn. Comics are an exceptional medium for discussing food – a talented artist can render a drawing into something that looks delicious, but they can tie it into a story that gives the dish meaning or connects to a particular character's inner life. With Meal I had the opportunity to tell a story about a kind of cuisine that delights me, but that most people know very little about – and I turned to my favorite comics about food for inspiration on how to translate that joy from the plate to the page.
This recent release is a deep dive for young readers into the history of popular desserts, from brownies to biscotti. The gorgeous colors and charming character design make Yummy a joy to page through, but it's a great way to introduce to kids that people are responsible for the foods that we love – and sometimes our favorite dishes were complete accidents!
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Yummy
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This book is for kids age
8,
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10, and
11.
What is this book about?
Cake is delicious, and comics are awesome: this exciting nonfiction graphic novel for kids combines both! Explore the history of desserts through a fun adventure with facts, legends, and recipes for readers to try at home.
Have you ever wondered who first thought to freeze cream? Or when people began making sweet pastry shells to encase fruity fillings? Peri is excited to show you the delicious history of sweets while taking you around the world and back!
A moving story of love, betrayal, and the enduring power of hope in the face of darkness.
German pianist Hedda Schlagel's world collapsed when her fiancé, Fritz, vanished after being sent to an enemy alien camp in the United States during the Great War. Fifteen years later, in 1932, Hedda…
I love writing about food, and it appears as a motif in nearly every comic I've ever drawn. Comics are an exceptional medium for discussing food – a talented artist can render a drawing into something that looks delicious, but they can tie it into a story that gives the dish meaning or connects to a particular character's inner life. With Meal I had the opportunity to tell a story about a kind of cuisine that delights me, but that most people know very little about – and I turned to my favorite comics about food for inspiration on how to translate that joy from the plate to the page.
Korean food has quickly become one of my favorite cuisines to make and enjoy, and I owe a lot to Ha's book for making that possible. This is an excellent visual guide for wannabe cooks who want to check how finely to chop their ingredients or identify unfamiliar vegetables at the store – and Ha's beautiful art showcases the bright, inviting colors of Korean banchan while making it personal to her own journey with the dishes.
New York Times bestseller • A charming introduction to the basics of Korean cooking in graphic novel form, with 64 recipes, ingredient profiles, and more, presented through light-hearted comics.
Fun to look at and easy to use, this unique combination of cookbook and graphic novel is the ideal introduction to cooking Korean cuisine at home. Robin Ha’s colorful and humorous one-to three-page comics fully illustrate the steps and ingredients needed to bring more than sixty traditional (and some not-so-traditional) dishes to life.
In these playful but exact recipes, you’ll learn how to create everything from easy kimchi (mak kimchi)…
I love writing about food, and it appears as a motif in nearly every comic I've ever drawn. Comics are an exceptional medium for discussing food – a talented artist can render a drawing into something that looks delicious, but they can tie it into a story that gives the dish meaning or connects to a particular character's inner life. With Meal I had the opportunity to tell a story about a kind of cuisine that delights me, but that most people know very little about – and I turned to my favorite comics about food for inspiration on how to translate that joy from the plate to the page.
Hanawalt's trademark watercolor style is a perfect match for rendering food, especially her whimsical observations. Whether it's an illustrated taxonomy of NYC street food or a page dedicated to her anxious “incorrect” opinions on how she likes her eggs, the vibrant shapes and colors invite you to stop and think about your usual meals in an offbeat way.
Lisa Hanawalt's debut graphic novel, My Dirty Dumb Eyes, achieved instant and widespread acclaim: reviews in the New York Times and NPR, Best of Year nods from the Washington Post and USA Today, and praise from comedians like Patton Oswalt and Kristen Schaal. Her designs define the look of the wildly popular Netflix animated series Bojack Horseman. Her culinary-focused comics and illustrated essays in Lucky Peach magazine won her a James Beard Award. Now, Hot Dog Taste,collects Hanawalt's devastatingly funny comics, gorgeous art, and screwball lists as she tucks into the pomposities of the foodie subculture. Hanawalt dismantles the notion…
In 1913, a 15-year-old pregnant girl was found dead of apparent suicide. Dr. James Wilson, a new graduate and the first doctor ever to start a practice in this rural town, feels guilty over her death because of his delayed intervention.
I love writing about food, and it appears as a motif in nearly every comic I've ever drawn. Comics are an exceptional medium for discussing food – a talented artist can render a drawing into something that looks delicious, but they can tie it into a story that gives the dish meaning or connects to a particular character's inner life. With Meal I had the opportunity to tell a story about a kind of cuisine that delights me, but that most people know very little about – and I turned to my favorite comics about food for inspiration on how to translate that joy from the plate to the page.
I'm no stranger to the tropes and pitfalls of the Dungeons & Dragons campaign or fantasy video game, but Delicious in Dungeon proves there is plenty of ground left to tread in this genre. A team of dungeon crawlers face a long journey in an ever-changing subterranean maze to rescue a comrade, but discover they can progress by eating the creatures they encounter on the way. By reimagining the dungeon as a vibrant ecosystem, and classic monsters like griffins and slimes as wild game with their own flavors (and nutritional value!), Kui subverts a tired genre and makes it fresh and unpredictable – and incredibly funny.
When young adventurer Laios and his company are attacked and soundly thrashed by a dragon deep in a dungeon, the party loses all its money and provisions. They're eager to get right back to it, but there's just one problem: if they set out with no food or coin to speak of, they're sure to eat it on the way! But Laios comes up with a brilliant idea: 'Let's eat the monsters!' Slimes, basilisks, mimics, and even dragons...none are safe from the appetites of these dungeon-crawling gourmands!
I am a long-time manga teacher and a pop-culture researcher, as well as a comic illustrator and a Youtuber, presenting under the "Mistiqarts" pseudonym. Since manga was something that inspired me early on to dedicate my life to the art style and pop culture, I was constantly looking for new ways to bring this lifestyle and art to other people interested in drawing manga.
This is an art book that showcases the masterful craft of an artist who knows how to weave souls into their characters and worlds. Her titles made me laugh, cry, jump up from my seat, and the characters and concepts in the pages of this book make me re-live these moments again and again. She uses a very unusual gouache technique, unlike any other manga artist I know of. The precision and determination in every stroke are stunning, and a book I believe any aspiring artist should have in their library.
Original art from series creator, Hiromu Arakawa; Somewhere between science, magic and art lies Fullmetal Alchemist!
Translated faithfully from the Japanese edition, this coffee table book contains all the Fullmetal Alchemist color artwork by manga artist Hiromu Arakawa from 2001 to 2003. The Art of Fullmetal Alchemist contains over 90 pages of gorgeous painted illustrations, including all the title pages as printed in color in the Japanese magazine Shonen Gangan; Japanese tankobon (graphic novel) and promotional artwork, with source listings; portraits of the main characters; and character designs from the PS2 game Fullmetal Alchemist and the Broken Angel.
My name is Stephen McCranie and I'm currently working on Space Boy, a slow-burning high school romance that asks the question, "How do we bridge the gap between us?" I love working in this particular genre because high school is such a formative period for all of us. Also, when a romance burns slowly, the audience gets time to explore the world of the story, which can often be dynamic and lush with detail. And then, when our lovers find each other at long last, it is all the more sweet for having waited.
I love Mitsuru Adachi for his masterful storytelling and playful touch. Comics are all about choosing the right moments to string into sequences, and Adachi has a knack for choosing surprising moments without losing the clarity of the story. He's had a huge influence on my work. A story about two friends: an ace pitcher and an ace batter, and their rivalry for love and victory on the baseball field. Behind this epic baseball drama is a wonderful story about the couple that could never be.
Cross Game is a moving drama that is heartfelt and true, yet in the brilliant hands of manga artist Mitsuru Adachi, delightfully flows with a light and amusing touch. The series centers around a boy named Ko, the family of four sisters who live down the street and the game of baseball. This poignant coming-of-age story will change your perception of what shonen manga can be.
Voyager 1 was launched on September 5, 1977, and Voyager 2 was launched on August 20, 1977. Both began a historic journey with unique 'time capsules' on board intended to communicate a story of our world to extraterrestrials. The Voyager message is carried by a phonograph record 12-inch gold-plated disk…
E. L. Shen is a writer and editor living in New York City. Her debut middle-grade novel, The Comeback (Farrar Straus Giroux Books for Young Readers) is a Junior Library Guild Selection, received two starred reviews, and was praised for its “fast-paced prose, big emotions, and authentic dialogue” in The New York Times. Her forthcoming young adult novel, The Queens of New York (Quill Tree Books) was won in a six-figure preempt and is scheduled to publish in Summer 2023.
I was absolutely delighted by this young adult graphic novel which details three Asian girls’ lives as they live and study in Japan. One is from America, one from Korea, and one from Singapore, and each has such a profound story to tell about their path to self-acceptance and personal freedom.
A young adult graphic novel about three foreign exchange students and the pleasures, and difficulties, of adjusting to living in Japan.
Living in a new country is no walk in the park-Nao, Hyejung, and Tina can all attest to that. The three of them became fast friends through living together in the Himawari House in Tokyo and attending the same Japanese cram school. Nao came to Japan to reconnect with her Japanese heritage, while Hyejung and Tina came to find freedom and their own paths. Though each of them has her own motivations and challenges, they all deal with language…
I grew up in the weird world of a nerdy immigrant single mother, surrounded by comics and stories of every kind. I was attracted to writing (and drawing) from a really young age. Like a lot of 80s kids I was a latchkey, so there wasn’t really anyone around to tell me what was age-appropriate. I just grabbed books at random. Most of all what appealed to me were unique voices, when the books surprised me I didn’t care what they were about. When I finally started writing comics I got obsessed with trying not to repeat myself, keeping myself surprised. These books really helped me see the freedom I had in making comics.
Tekkonkinkreet has more raw energy than any comic I’ve ever read, like in my own book it’s the story of 2 brothers who think they’re invincible and make a lot of mistakes in the heat of the moment. The book is relentless and breaks every possible rule and is just an absolute marvel of comic storytelling.
Orphaned on the mean streets of Treasure Town, lost boys Black and White must mug, steal and fight to survive. Around them moves a world of corruption and loneliness, small-time crooks and neurotic police officers, and a band of sadistic yakuza who have plans for their once-fair city. Can they rise above their environment? Surreal manga influenced by European comics.
TEKKONKINKREET is a play on Japanese words meaning "a concrete structure with an iron frame," and it suggests the opposing images of concrete cities against the strength of imagination.
I believe comics are one of the very best storytelling mediums for stories with big imagination. Prose and film are amazing, but comics have artwork for every single moment of the story, artwork not bound by space, time, or budget. I’ve written and drawn 5 graphic novels published in 11 different languages. I’ve dedicated my entire life to the pursuit of imagination. The books I’ve recommended have given me endless enjoyment and inspiration, I hope they can do the same for you too.
I absolutely adore Miyazaki’s art in Nausicaa. Although dealing in themes of plague and pollution, the artwork really feels like it comes from a place of love. His creature and vehicle designs exude his adoration of nature and science. And everything is rendered in a soft, effortless chiaroscuro that makes reading an endless pleasure.
But maybe the single most endearing attribute is the character, Nausicaa, herself. It seems to me, that more often than not, a hero story asks its protagonist to go through some sort of reluctant change to become a hero. But not Nausicaa. She comes to us fully formed, full of virtue and ambition. And so the story is centered on her choices. The story doesn’t happen to her, she drives it herself.
Nausicaa, a young princess who has an empathic bond with the giant Ohmu insects and animals of every creed. She fights to create tolerance, understanding and patience among empires that are fighting over the world's remaining precious natural resources.
Deputy Jenna Hart has only been working in her sleepy hometown of Pearl Springs for seven months when city officials begin to be targeted by a killer. Twenty years ago, the construction of a dam caused people to lose their land to eminent domain. That wound has not healed with…
Environmental storytelling in comics is something that I’ve always admired and want to be better at. As a cartoonist I’m always thinking of better ways to tell visual stories, because it’s fun.
Mushishi is possibly my favorite comic of all time. It doesn’t just use the environment as storyteller, but tells stories about environments in a way you wouldn’t expect. Though it’s a series of stories about people and their relationships, neither are divorced from the world itself. I cannot recommend this series enough and it is a huge influence on my own work.
Some live in the deep darkness behind your eyelids. Some eat silence. Some thoughtlessly kill. Some simply drive men mad. Shortly after life emerged from the primordial ooze, these deadly creatures, mushi, came into terrifying being. And they still exist and wreak havoc in the world today. Ginko, a young man with a sardonic smile, has the knowledge and skill to save those plagued by mushi . . . perhaps.