Here are 67 books that The Design of Everyday Things fans have personally recommended if you like
The Design of Everyday Things.
Book DNA is a community of 12,000+ authors and super readers sharing their favorite books with the world.
The art of computer programming is a lot like the art of writing: It's not just about what your program says but about how it says it. One of the reasons I like the C and C++ languages—which I picked up in the late 1990s and haven't put down since—is that, as compiled, non-sandboxed languages, they promise total control over the machine. Show me where you want each byte of data to go in memory; show me the machine instructions you want; and I can make C++ do that for you.
Every "computer person" should read GEB at least once. Preferably in high school, when you still have the free time to dive deep into all the recreational math exercises. If you're already working 40-hour weeks and wonder who has time for Hofstadter's 750-page "metaphorical fugue on minds and machines," all I can say is: Better late than never!
Douglas Hofstadter's book is concerned directly with the nature of maps" or links between formal systems. However, according to Hofstadter, the formal system that underlies all mental activity transcends the system that supports it. If life can grow out of the formal chemical substrate of the cell, if consciousness can emerge out of a formal system of firing neurons, then so too will computers attain human intelligence. Goedel, Escher, Bach is a wonderful exploration of fascinating ideas at the heart of cognitive science: meaning, reduction, recursion, and much more.
It is April 1st, 2038. Day 60 of China's blockade of the rebel island of Taiwan.
The US government has agreed to provide Taiwan with a weapons system so advanced that it can disrupt the balance of power in the region. But what pilot would be crazy enough to run…
I love language and its power to inform, inspire, and influence. As I wrote Seven Cs: The Elements of Effective Writing,I researched what others have said about writing well and honed it down to these resources, which I quote. During my decades as a journalist and marketer, I developed and edited scores of publications, books, and websites. I also co-wrote two travel guides—100 Secrets of the Smokiesand 100 Secrets of the Carolina Coast.I’ve written for such publications as National Geographic Travelerand AARP: The Magazine. A father of three women, I live in Springfield, Pennsylvania, outside Philadelphia, with my wife, daughter, son-in-law, and granddaughter.
This book is old, like early 1900s. It was first drafted by William Strunk, Jr., who distributed a version to his students at Columbia University in 1919. E.B. White (author of Charlotte’s Web) modernized it in the ’50s. It went on to sell millions of copies and become one of the most influential guides to English. Why the history lesson? Because it’s remarkable how relevant it remains in 2022. It can feel dusty and literary, but it offers nuggets of wisdom like “omit needless words” that influence writers like me today. I shamelessly ripped off the concept of “elements” for my book. The “little book” is short—the fourth edition is 42 pages—but mighty. It deserves a spot on your physical or virtual bookshelf.
You know the authors' names. You recognize the title. You've probably used this book yourself. This is The Elements of Style, the classic style manual, now in a fourth edition. A new Foreword by Roger Angell reminds readers that the advice of Strunk & White is as valuable today as when it was first offered.This book's unique tone, wit and charm have conveyed the principles of English style to millions of readers. Use the fourth edition of "the little book" to make a big impact with writing.
Hiking in the flower-covered hillsides of Central California as a nature-loving kid, I couldn’t help but wonder about my companions. One of my first purchases (with babysitting money!) was a wildflower guide. I’ve moved around the country many times and every time I’ve had to start over, make new plant acquaintances and discoveries—always an orienting process. Of course, I’ve also studied plants formally, in college and in my career, and (honestly, best of all) via mentors and independent study. All this has shown me that flowers are more than just beautiful! They’re amazingly diverse, and full of fascinating behaviors and quirks. In fact, they are essential parts of the complex habitats we share.
This book is a revelation! The author (1907-1977) was a scientist (a naturalist, anthropologist, and paleontologist), and, boy, could he write. The title refers to the arc of time on this planet. There are chapters that describe and ponder fossils, evolution, so-called missing links, “the great deeps,” and so forth in the most captivating, poetic language. But the chapter to read is “How Flowers Changed the World.” I consider it the most important and insightful essay ever written on the dramatic arrival of angiosperms (flowering plants)—because he takes into account all context, and because he marvels. As we should.
A Duke with rigid opinions, a Lady whose beliefs conflict with his, a long disputed parcel of land, a conniving neighbour, a desperate collaboration, a failure of trust, a love found despite it all.
Alexander Cavendish, Duke of Ravensworth, returned from war to find that his father and brother had…
I have been designing user interfaces since graduate school at Stanford, where I studied psychology and computer science. Over the five decades since then, I have designed many digital products and services, learning a lot about how to make them usable and useful. Two decades ago, I turned more towards sharing my knowledge and experience through writing (articles and books) and teaching (professionals and students). I’ve taught at Stanford University, Mills College, the University of Canterbury (New Zealand), the University of San Francisco, and at professional conferences and companies. Google invited me twice to speak in their Authors @ Google series, and ACM and SIGCHI have given me several awards.
If you design Web sites, you’ve almost certainly already read Steve’s book; it may be the best-selling Web design book of all time. If not, do.
It succinctly explains most of what designers need to know about Website usability. The title of the book – Don’t Make Me Think – is the book’s main point: “If your website makes me think about how to use it, distracting me from my own goals (e.g., booking a flight), I’m out of here.”
In relatively few pages, Steve explains how to design Websites so visitors need not think about how to use them.
Since Don't Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best-loved and most recommended books on the subject.
Now Steve returns with fresh perspective to reexamine the principles that made Don't Make Me Think a classic-with updated examples and a new chapter on mobile usability. And it's still short, profusely illustrated...and best of all-fun to read.
I am fascinated by the big picture—never mind what street corner I’m on, where am I on the map of the world? In fact, where am I in the plane of the solar system? (Gazing at the setting moon, I’ve worked this out!) As an engineering manager, I helped engineers debug systems with diverse technology, and found (and wrote about) principles that apply as much today as they did in 1975, using examples drawn from 30 years of my life and career. I developed a love for other timeless, classic books that helped me see the forest beyond the trees.
I like to look at the big picture. This book’s picture is huge: it explains three waves of human civilization, from agriculture and land ownership, to centralization and mass manufacturing, to distributed and custom everything—the wave we are in now. It was originally published in 1980 and predicted our current culture and technology with astonishing accuracy. I, and many entrepreneurs of the time, tried to use those predictions to guide our businesses, and many, like Amazon, succeeded as a result. Are there still more third wave things to invent? Yes—think of how streaming video channels are just now taking over from cable and broadcast, not to mention movie theatres. Will this help you invent the next big thing? Maybe. And what will the fourth wave be?
From the author of Future Shock, a striking way out of today’s despair . . . a bracing, optimistic look at our new potentials.
The Third Wave makes startling sense of the violent changes now battering our world. Its sweeping synthesis casts fresh light on our new forms of marriage and family, on today's dramatic changes in business and economics. It explains the role of cults, the new definitions of work, play, love, and success. It points toward new forms of twenty-first-century democracy.
Praise for The Third Wave
“Magnificent . . . an astonishing array of information.”—The Washington Post
I am fascinated by the big picture—never mind what street corner I’m on, where am I on the map of the world? In fact, where am I in the plane of the solar system? (Gazing at the setting moon, I’ve worked this out!) As an engineering manager, I helped engineers debug systems with diverse technology, and found (and wrote about) principles that apply as much today as they did in 1975, using examples drawn from 30 years of my life and career. I developed a love for other timeless, classic books that helped me see the forest beyond the trees.
I’m recommending this book (and the second one in the series) because it a.) is about malfunctioning technology, and b.) is laugh-out-loud funny. I write funny fiction myself and spend most of my reading time on favorite humorists like Douglas Adams, Carl Hiaasen, and Christopher Moore, but I’m always looking for new funny writers. Benjamin Wallace is my new favorite so far. Junkers is sort of sci-fi, but not so far-fetched as a galaxy far, far, away. And it’s about malfunctioning robots—I even wrote a musical comedy about that. It’s a funny topic.
As robot reclamation specialists, it’s their job to stop rampaging robots that are no longer covered by a manufacturer’s warranty. But while Jake and tight-knit his team are accustomed to dealing with a murderous nannybot, a killer scarecrow and the occasional vindictive dishwasher, they’ve never seen anything like this. All of the machines in the city are going rogue.
It’s up to these hardworking heroes to stop them and find out what’s behind the robot uprising that everyone promised could never happen.
The Duke's Christmas Redemption
by
Arietta Richmond,
A Duke who has rejected love, a Lady who dreams of a love match, an arranged marriage, a house full of secrets, a most unneighborly neighbor, a plot to destroy reputations, an unexpected love that redeems it all.
Lady Charlotte Wyndham, given in an arranged marriage to a man she…
I have been designing user interfaces since graduate school at Stanford, where I studied psychology and computer science. Over the five decades since then, I have designed many digital products and services, learning a lot about how to make them usable and useful. Two decades ago, I turned more towards sharing my knowledge and experience through writing (articles and books) and teaching (professionals and students). I’ve taught at Stanford University, Mills College, the University of Canterbury (New Zealand), the University of San Francisco, and at professional conferences and companies. Google invited me twice to speak in their Authors @ Google series, and ACM and SIGCHI have given me several awards.
I like this book because it fills a gap in the UI/UX design process: getting from requirements to a final design.
The title – UX Magic – is actually an insider joke among UI/UX designers: many software development managers believe expert UX designers somehow magically conjure up good designs from requirements. There’s nothing magic about it.
Instead, we use knowledge of human perception, cognition, and learning, task analysis, conceptual analysis, UX design guidelines, prototyping, and usability testing to narrow down and weed out design alternatives and progress towards good designs.
It takes conviction to title a user experience book that stands solidly on a cognitive science foundation as “Magic” but through the practice of the Semantic Interaction Design method this breakthrough book introduces, you will appear to many as possessing superhero UX powers. The Semantic IxD method is laser focused on transforming product requirements into experiences guaranteed to result in the minimum cognitive load with the smallest number of screens and fewest flow steps possible. An additional benefit it provides is a 10X speed increase at which designers can achieve these magical results. It provides an antidote to the expensive…
I have been designing user interfaces since graduate school at Stanford, where I studied psychology and computer science. Over the five decades since then, I have designed many digital products and services, learning a lot about how to make them usable and useful. Two decades ago, I turned more towards sharing my knowledge and experience through writing (articles and books) and teaching (professionals and students). I’ve taught at Stanford University, Mills College, the University of Canterbury (New Zealand), the University of San Francisco, and at professional conferences and companies. Google invited me twice to speak in their Authors @ Google series, and ACM and SIGCHI have given me several awards.
This book is the software industry’s “bible” on how to start software development projects.
It explains how to conduct up-front user research, before design, prototyping, and coding start. User research, followed by analysis of your findings, is how you determine requirements and figure out what features or improvements are needed and which are most important.
This book presents a collection of methods for doing that. You probably won’t need every method described this book on every project, but having Holtzblatt and Beyer’s toolkit of user-research and analysis methods available when needed is valuable.
I read it several times, and now several of its methods are baked into my normal design process.
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people's lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques…
I have been designing user interfaces since graduate school at Stanford, where I studied psychology and computer science. Over the five decades since then, I have designed many digital products and services, learning a lot about how to make them usable and useful. Two decades ago, I turned more towards sharing my knowledge and experience through writing (articles and books) and teaching (professionals and students). I’ve taught at Stanford University, Mills College, the University of Canterbury (New Zealand), the University of San Francisco, and at professional conferences and companies. Google invited me twice to speak in their Authors @ Google series, and ACM and SIGCHI have given me several awards.
When people browse or search the Web for information, they don’t read; they scan, looking for anything matching their goal. Scan, click, scan, click, etc.
Most web designers include waaay too much text in their sites, slowing people down, frustrating poor readers (which unfortunately is a large percentage of the population). Most text on the Web is simply ignored.
I like Ginny’s book because it does a great job of driving that point home and explaining how to cut the text down to what is necessary. It has become a classic in the UX and Web design fields.
Web site design and development continues to become more sophisticated. An important part of this maturity originates with well-laid-out and well-written content. Ginny Redish is a world-renowned expert on information design and how to produce clear writing in plain language for the web. All of the invaluable information that she shared in the first edition is included with numerous new examples. New information on content strategy for web sites, search engine optimization (SEO), and social media make this once again the only book you need to own to optimize your writing for the web.
This book follows the journey of a writer in search of wisdom as he narrates encounters with 12 distinguished American men over 80, including Paul Volcker, the former head of the Federal Reserve, and Denton Cooley, the world’s most famous heart surgeon.
In these and other intimate conversations, the book…
I’ve been a professional software engineer and maintaining open-source software for 16 years. My work on open source has been heavily informed by industry best practises and my work on proprietary software has been heavily informed by open source best practises. Without these books, I’d be a worse engineer on many dimensions. Some of them may feel antiquated but all are still full of relevant wisdom for every open-source (and proprietary) software engineer today.
This is the oldest book on my list and is the most underrated. It describes, with serious rigour and detail, how to run more effective software projects and teams.
Most of this advice has been ignored by most of the industry for most of the time but it’s a big part of the reason I’ve worked from home for 14 years and am as productive as I am today.
Demarco and Lister demonstrate that the major issues of software development are human, not technical. Their answers aren't easy--just incredibly successful. New second edition features eight all-new chapters. Softcover. Previous edition: c1987. DLC: Management.