Here are 100 books that Junkers fans have personally recommended if you like
Junkers.
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I have taught writing to adults for over half of my life—starting in my twenties, when I looked so young that my students once mistook me for a confused kid having wandered into the wrong room! I love love love seeing writers find their writing voice—and the only way to do so is simply to do it. Writing and communicating well is an art, a delight, a form of self-expression, and a way of being in the world—and it is VERY easy to learn with a good teacher. All of these books inspire me because their writers are excellent, encouraging, practical teachers.
Impossible to omit this one from a list for writers!
A perennial classic that keeps coming back in new forms—even illustrated! Even if the advice is often dry (as my first writing teacher used to say, its authors tend to “strunk you on the head”), The Elements of Style is solid. No minced words here.
In any century, in any genre, for any class or any project, this book teaches writing well.
You know the authors' names. You recognize the title. You've probably used this book yourself. This is The Elements of Style, the classic style manual, now in a fourth edition. A new Foreword by Roger Angell reminds readers that the advice of Strunk & White is as valuable today as when it was first offered.This book's unique tone, wit and charm have conveyed the principles of English style to millions of readers. Use the fourth edition of "the little book" to make a big impact with writing.
A moving story of love, betrayal, and the enduring power of hope in the face of darkness.
German pianist Hedda Schlagel's world collapsed when her fiancé, Fritz, vanished after being sent to an enemy alien camp in the United States during the Great War. Fifteen years later, in 1932, Hedda…
Hiking in the flower-covered hillsides of Central California as a nature-loving kid, I couldn’t help but wonder about my companions. One of my first purchases (with babysitting money!) was a wildflower guide. I’ve moved around the country many times and every time I’ve had to start over, make new plant acquaintances and discoveries—always an orienting process. Of course, I’ve also studied plants formally, in college and in my career, and (honestly, best of all) via mentors and independent study. All this has shown me that flowers are more than just beautiful! They’re amazingly diverse, and full of fascinating behaviors and quirks. In fact, they are essential parts of the complex habitats we share.
This book is a revelation! The author (1907-1977) was a scientist (a naturalist, anthropologist, and paleontologist), and, boy, could he write. The title refers to the arc of time on this planet. There are chapters that describe and ponder fossils, evolution, so-called missing links, “the great deeps,” and so forth in the most captivating, poetic language. But the chapter to read is “How Flowers Changed the World.” I consider it the most important and insightful essay ever written on the dramatic arrival of angiosperms (flowering plants)—because he takes into account all context, and because he marvels. As we should.
The art of computer programming is a lot like the art of writing: It's not just about what your program says but about how it says it. One of the reasons I like the C and C++ languages—which I picked up in the late 1990s and haven't put down since—is that, as compiled, non-sandboxed languages, they promise total control over the machine. Show me where you want each byte of data to go in memory; show me the machine instructions you want; and I can make C++ do that for you.
This book greatly influenced my philosophy around style. Norman's ostensible subject is the design of physical objects, like emergency exits, shower faucets, and refrigerators, but most of what he says is directly applicable to software design and API design, too.
For example: Whatever you expose or document about your interface, the user will take that and form a mental model of the implementation—and he'll program against that mental model, not against your documentation. So you'd better make sure that your interface—by exposing certain details and deemphasizing others, appropriate naming, and so on—suggests a mental model that will be useful to the user (even if it is not correct in every particular).
For example, a horizontal rod mounted on a door affords pushing (a bit of jargon that's entered my technical vocabulary), while a vertical rod affords pulling. If you use the design language of a horizontal rod, people will…
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious,even liberating,book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The…
Sine, a professor of creative writing, accompanies Sam, a neuroscientist, on a conference trip to a Hotel Castle. Sam wants to present a new device, the "monitor." Sine hopes to recover from tending to her mother who just passed away.
When they arrive, Sine is in a dream-like state. Real…
I am fascinated by the big picture—never mind what street corner I’m on, where am I on the map of the world? In fact, where am I in the plane of the solar system? (Gazing at the setting moon, I’ve worked this out!) As an engineering manager, I helped engineers debug systems with diverse technology, and found (and wrote about) principles that apply as much today as they did in 1975, using examples drawn from 30 years of my life and career. I developed a love for other timeless, classic books that helped me see the forest beyond the trees.
I like to look at the big picture. This book’s picture is huge: it explains three waves of human civilization, from agriculture and land ownership, to centralization and mass manufacturing, to distributed and custom everything—the wave we are in now. It was originally published in 1980 and predicted our current culture and technology with astonishing accuracy. I, and many entrepreneurs of the time, tried to use those predictions to guide our businesses, and many, like Amazon, succeeded as a result. Are there still more third wave things to invent? Yes—think of how streaming video channels are just now taking over from cable and broadcast, not to mention movie theatres. Will this help you invent the next big thing? Maybe. And what will the fourth wave be?
From the author of Future Shock, a striking way out of today’s despair . . . a bracing, optimistic look at our new potentials.
The Third Wave makes startling sense of the violent changes now battering our world. Its sweeping synthesis casts fresh light on our new forms of marriage and family, on today's dramatic changes in business and economics. It explains the role of cults, the new definitions of work, play, love, and success. It points toward new forms of twenty-first-century democracy.
Praise for The Third Wave
“Magnificent . . . an astonishing array of information.”—The Washington Post
I’ve always been interested in the intersection of STEM and art. When I was younger, my parents thought I’d grow up to be a scientist. Imagine their surprise when I chose to attend art school! Even then, my love for science topics never faded. I’m a frequent listener of science news podcasts like Science Friday and Science Quickly. As a graphic designer for a research university, it’s my job to take technically dense scientific information and make it interesting for the public. This list is full of inquisitive, four-legged scientists that stole my heart. I hope they’ll do the same for you!
I found the short, rhyming phrases unpredictably hilarious. I found that the length of the book made it perfect for that one last book before bedtime (I can get through it in just a couple minutes) or for newly independent readers who want to read the book themselves. The dog main character is so endearing, I fell in love with him immediately.
1
author picked
Spacebot
as one of their favorite books, and they share
why you should read it.
This book is for kids age
4,
5,
6, and
7.
What is this book about?
"The book has many laugh-inducing pages for independent readers, listeners, and viewers..." -School Library Journal "Rollicking and joyous." -Booklist (starred review) "Silly, quirky...Make space on shelves for this one." -Kirkus Reviews
When a mysterious visitor arrives in the night from outer space, it's up to the family dog to determine if they're friend or foe. This rhyming read-aloud by award-winning author-illustrator Mike Twohy will surprise and delight young readers.
One quiet evening, a dog is settling down inside his family's house when a strange rumbling emerges from the sky. Electric energy surges and makes everything start to vibrate, including the…
When I look at the challenges our world faces, I find myself imagining how things could be better. For years, I've been captivated by the solutions that could bring about a better future. Through science fiction, especially in the books on this list, I seek out visions of better societies and ideas that could help shape a more hopeful world.
I found this book to be a masterful blend of murder mystery and science fiction, taking us on a journey through a future world where robots are beginning to take over jobs. The ethical and social questions raised by the integration of robots into everyday life are more relevant today than they were when the book was first published in 1953.
I liked Asimov's insights into the effects of robotics, offering a reflection into our own world as the AI revolution unfolds. Asimov's writing style is engaging, balancing technical detail with compelling storytelling.
I enjoyed this book immensely, not just for its intriguing plot but also for its thought-provoking exploration of a future that in many ways feels increasingly plausible.
Isaac Asimov's Robot series - from the iconic collection I, Robot to four classic novels - contains some of the most influential works in the history of science fiction. Establishing and testing the Three Laws of Robotics, they continue to shape the understanding and design of artificial intelligence to this day.
In the vast, domed cities of Earth, artificial intelligence is strictly controlled; in the distant Outer Worlds, colonists and robots live side by side.
A Spacer ambassador is found dead and detective Elijah Baley is assigned to find the killer. But with relations between the two cultures in the…
In an age of splendor, a heretic king strips Egypt bare—forcing his queen to quell rebellion and plunging his children into a conspiracy against the crown.
Salvation in the Sun follows Nefertiti as she ascends the throne beside Pharaoh Amenhotep—soon to become Akhenaten—just as he declares war on Egypt’s ancient…
I’m fascinated by robots. As a former computer programmer, systems analyst, and consultant, I’ve had an interest in technology since my first programming class in high school. I’ve been to robotics labs in Boston, Massachusetts, and Lausanne, Switzerland. My husband is a mechanical/software engineer, so STEM is a big part of our lives. In addition to Robo-Motion, I’m the author of a number of Minecraft books with STEM and coding sidebars. I’ve also published many magazine articles, one of which was the inspiration for this book. I wrote about the CRAM cockroach robot for the March 2017 issue of MUSE.
I like a challenge, so I was drawn to how this concept picture book tackles a challenging topic, making it fun and accessible. While colorful robots dance and bicker, the text asks readers to evaluate statements to determine if they’re facts or opinions. Readers learn to question information and to respect the opinions of others, skills many adults haven’t mastered. The best thing about this book is that it fosters critical thinking.
Do you know the difference between a fact and an opinion? It can be a hard thing to understand. Some things are facts - like the number of robots in this book. Other things are opinions - like which robot would make the best friend, or which robot dances best. And sometimes to tell the difference between a fact and an opinion, you need to wait to get more information - that's because facts can be proven true or false, and opinions are things you feel and believe - but that you can't prove.
Growing up in the ‘80s, I discovered cyberpunk just when the subgenre acquired its name and was instantly hooked. While its style and action were certainly engaging, it was cyberpunk’s message about the surveillance state, corporate power, fascism, and corruption, which contrasted so violently from mainstream science fiction, that kept me turning pages. 40 years later, after writing novels for 25 years, completing 12 books, I’m still fascinated by what cyberpunk can do. In an age where Humanity is mortally threatened by climate change and inequality, we need cyberpunk now more than ever, with its action and adventure and a little something for us to think about, too.
Software is a zany romp through a 1983 vision of 2020, with sapient AIs living on the moon and maybe invading South Florida.
Like its author, Software is a rich amalgamation of disparate elements: on the one side, the book is campy fun, while on the other, it’s a legitimate exploration of Artificial Intelligence and identity. Back when I was first getting into cyberpunk, this was another difficult find, despite having won the Philip K. Dick award; I actually didn’t read it until the late ‘90s!
The author’s life is nearly as interesting as his books, too: his full name is Rudolf von Bitter Rucker, a descendant of German philosopher Georg Friedrich Hegel, though he grew up in Louisville, KY, and he would eventually develop his own literary movement, Transrealism.
The creator of the first robots with real brains, Cobb Anderson finds himself another aged "pheezer" with a bad heart, and when he is offered immortality by his creations, he risks his body and his world. Reissue.
I’m fascinated by robots. As a former computer programmer, systems analyst, and consultant, I’ve had an interest in technology since my first programming class in high school. I’ve been to robotics labs in Boston, Massachusetts, and Lausanne, Switzerland. My husband is a mechanical/software engineer, so STEM is a big part of our lives. In addition to Robo-Motion, I’m the author of a number of Minecraft books with STEM and coding sidebars. I’ve also published many magazine articles, one of which was the inspiration for this book. I wrote about the CRAM cockroach robot for the March 2017 issue of MUSE.
The robots in this book are cute and funny. In comic book format, a red robot and a blue robot get upset with each other but still maintain their friendship. In each of the three stories, the robots deal with misunderstandings, bad advice, hurt feelings, and apologies. The book made me laugh, which is never a bad thing.
Meet two robots who are best friends and learn through their mistakes and make-ups that even robots aren't perfect in this silly and sweet three-part picture book.
Red Robot and Blue Robot are very good friends. But sometimes friends say the wrong thing. And sometimes friends don't understand. And, very often, friends make mistakes. In three hilarious and heartwarming stories, Red Robot and Blue Robot find out that even robots aren't perfect but that doesn't mean they aren't perfectly best friends.
Born the heir of a master woodcutter in a queendom defined by guilds and matrilineal inheritance, nonbinary Sorin can’t quite seem to find their place. At seventeen, an opportunity to attend an alchemical guild fair and secure an apprenticeship with the…
I’m fascinated by robots. As a former computer programmer, systems analyst, and consultant, I’ve had an interest in technology since my first programming class in high school. I’ve been to robotics labs in Boston, Massachusetts, and Lausanne, Switzerland. My husband is a mechanical/software engineer, so STEM is a big part of our lives. In addition to Robo-Motion, I’m the author of a number of Minecraft books with STEM and coding sidebars. I’ve also published many magazine articles, one of which was the inspiration for this book. I wrote about the CRAM cockroach robot for the March 2017 issue of MUSE.
I was immediately drawn to this title because my last name starts with a “Z,” which means I’m always last. Z is an adorable young robot, who wears pajamas and a sailor’s hat. I love all the subtle, but meaningful touches in the illustrations: the partial glimpse of what Z has packed, letters on the robots, the cat that makes itself at home, and the hats that change heads. This is the kind of book I would have loved reading to my kids. With its peachy cover, this sweet story is as warm as a hug.
1
author picked
Love, Z
as one of their favorite books, and they share
why you should read it.
This book is for kids age
4,
5,
6, and
7.
What is this book about?
From the creator of Not Quite Narwhal comes the story of a young robot trying to find the meaning of "love."
When a small robot named Z discovers a message in a bottle signed "Love, Beatrice," they decide to find out what "love" means. Unable to get an answer from the other robots, they leave to embark on an adventure that will lead them to Beatrice-and back home again, where love was hiding all along.