Book description
Once, in a gods-forsaken hellhole called Koom Valley, trolls and dwarfs met in bloody combat. Centuries later, each species still views the other with simmering animosity. Lately, the influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens—a volatile situation made far worse when the pint-size provocateur…
Why read it?
1 author picked Thud! as one of their favorite books. Why do they recommend it?
Does Terry Pratchett seem a frivolous choice compared to my others? Not at all. There is deep and humane wisdom hidden in his Discworld humor.
In the eternally recurrent conflict between Dwarves and Trolls in the Discworld, the board game Thud (a parallel world echo of the Scandinavian hnefatafl games) plays a pivotal and, ultimately, crucial role.
The story's hero is Samuel Vimes, a favorite avatar of Pratchett's. Vimes is a recovering alcoholic, depressive policeman who through chance and a stubborn inborn streak of decency and sense of fair play, happens to end up as the Duke of Ankh Morpork…
From Nigel's list on games and fortune-telling in life and fiction.
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