Here are 75 books that The Art of Computer Programming fans have personally recommended if you like
The Art of Computer Programming.
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I became a scientist because I enjoyed the puzzles in Scientific American. I loved the notion that through mere thought, one could solve a question that at first glance seemed impossible to solve. When I had to design methods to detect ephemeral failures in electronic circuits underlying a mainframe computer, I created a puzzle having occasional liars. When I thought about ways to understand global wars, I constructed a puzzle about bullies in a playground. Some of my puzzles have been very computational, some purely paper and pencil. Over the years, my puzzles have appeared in Scientific American, Dr. Dobb’s Journal, and the Communications of the ACM.
Peter Winkler is an outstanding theoretical computer scientist, which is another way of saying that he is a mathematician who loves combinatorics and logic. He brings the precision and clarity of a mathematician to both the presentation and the solutions of his puzzles. The book consists of great puzzles from the centuries. Professor Winkler has excellent taste.
Collected over several years by Peter Winkler, of Bell Labs, dozens of elegant, intriguing challenges are presented in Mathematical Puzzles. The answers are easy to explain, but without this book, devilishly hard to find. Creative reasoning is the key to these puzzles. No involved computation or higher mathematics is necessary, but your ability to construct a mathematical proof will be severly tested--even if you are a professional mathematician. For the truly adventurous, there is even a chapter on unsolved puzzles.
It is April 1st, 2038. Day 60 of China's blockade of the rebel island of Taiwan.
The US government has agreed to provide Taiwan with a weapons system so advanced that it can disrupt the balance of power in the region. But what pilot would be crazy enough to run…
I am Professor of Computer Science at Stony Brook University, and have spent the past thirty years thinking/teaching/writing about algorithms. Algorithms are the really cool thing about computer science, for they form the ideas behind any interesting computer program. And algorithms turn out to be the ideas behind many interesting aspects of life that have nothing to do with computers. I have written six books on algorithms, programming, gambling, and history –including the ranking of the historical significance of all the people in Wikipedia.
Polya was a great mathematician who knew what counted (after all, he made major contributions to combinatorics, the mathematics of counting). He thought hard about what he was doing when working on problems in mathematics, developing a mental process that lead to creative breakthroughs and solutions. Polya’s problem-solving method is broadly applicable to domains other than mathematics, and this book features many nice puzzles to improve your thinking.
Algorithm design is challenging because it often requires flashes of sudden insight which seem to come out of the blue. But there is a way of thinking about problems that make such flashes more likely to happen. I try to teach this thought process in my books, but Polya got there first.
A perennial bestseller by eminent mathematician G. Polya, How to Solve It will show anyone in any field how to think straight. In lucid and appealing prose, Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can be of help in attacking any problem that can be "reasoned" out--from building a bridge to winning a game of anagrams. Generations of readers have relished Polya's deft--indeed, brilliant--instructions on stripping away irrelevancies and going straight to the heart of the problem.
I started programming in high school and wrote software in many domains for 30 years, from the early ARPA-net to massive credit card software. I wrote a FORTRAN compiler with one assistant in a year. I got hassled to do proper project management. Nightmare. It was all about inflated expectations instead of moving fast and winning. Then in 25 years of venture capital investing, I learned from many young companies how the little startups built quickly and well things that giants like Google literally could not get done. This book and my others spell out what I learned from the little guys who beat the giants.
This is the definitive book series on algorithms and the core of computer programming.
Unlike most such books, Knuth is a real programmer, deep into the details of the craft, to the point of creating his own assembler language and typesetting generation system. It’s partly the substance of the algorithms and their analysis, but even more is the way he models a way of thinking about and solving complexity that makes this a must-read series.
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
A Duke with rigid opinions, a Lady whose beliefs conflict with his, a long disputed parcel of land, a conniving neighbour, a desperate collaboration, a failure of trust, a love found despite it all.
Alexander Cavendish, Duke of Ravensworth, returned from war to find that his father and brother had…
I have been working with computers for decades now – having started with programmable handheld calculators and working my way up and down through mainframes, mini- and micro-computers. I always thought there is an art to writing software, and that good software can be read and admired. Maintainability, readability, and testability are some core needs for software, and after going through many programming paradigms, I feel that functional programming (FP) is the way to go – and several modern web frameworks agree. JavaScript (and now, TypeScript) are essential to web development, and I wanted to show how FP could be successfully used with those languages, and thus my book.
This multi-volume book is, for me, a masterpiece that goes far beyond just coding or algorithms or data structures, and serves as a profound exploration of algorithmic thinking and computer science's theoretical foundations, going deeply into the performance of algorithms and the behavior of data structures.
Knuth's meticulous approach, coupled with his clear and engaging prose (with occasional touches of humor) clearly explains complex concepts, and shows a deep understanding of the artistry inherent in solving computational problems.
Bill Gates said that anybody who went through all its volumes would get a job at his company, and I surely agree! I would recommend this book both for novice or seasoned programmers, because you will always find invaluable insights in it.
Check out the boxed set that brings together Volumes 1 - 4B in one elegant case.
The Art of Computer Programming, Volumes 1-4B Boxed Set
ISBN: 9780137935109
Art of Computer Programming, Volume 1, Fascicle 1, The: MMIX -- A RISC Computer for the New Millennium
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at…
I am Professor of Computer Science at Stony Brook University, and have spent the past thirty years thinking/teaching/writing about algorithms. Algorithms are the really cool thing about computer science, for they form the ideas behind any interesting computer program. And algorithms turn out to be the ideas behind many interesting aspects of life that have nothing to do with computers. I have written six books on algorithms, programming, gambling, and history –including the ranking of the historical significance of all the people in Wikipedia.
Knuth’s unique mix of playfulness and rigor came to define computer science as an intellectual discipline: computer science didn’t really have anything to do with computers, but everything to do with a particular way of seeing the world. Just browse and wonder at the beauty and precision achieved in these books.
Volume 3 (Sorting and Searching) is my personal favorite, and I encourage you to start there. During the pandemic, I finally got around to reading Volume 4A (Combinatorial Algorithms), which was published thirty plus years after Volume 3. It was the same feeling I had watching the movie The Phantom Menace years after growing up with the original Star Wars trilogy. I had forgotten just how unique and distinctive Knuth’s Art of Computer Programming is.
The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.
-Byte, September 1995
I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up.
-Charles Long
If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole…
I have been working with computers for decades now – having started with programmable handheld calculators and working my way up and down through mainframes, mini- and micro-computers. I always thought there is an art to writing software, and that good software can be read and admired. Maintainability, readability, and testability are some core needs for software, and after going through many programming paradigms, I feel that functional programming (FP) is the way to go – and several modern web frameworks agree. JavaScript (and now, TypeScript) are essential to web development, and I wanted to show how FP could be successfully used with those languages, and thus my book.
This book is essential in that it follows a systematic and scientific approach to software development, advocating for clarity in expressing algorithms, providing a rigorous framework for designing and reasoning about programs, and, fundamentally, always focusing on formal methods and mathematical techniques to ensure correctness and efficiency in programming code.
Most importantly, the book doesn’t just show you how to prove programs correct, but also teaches how to arrive from a definition to an efficient and correct solution, so I would recommend this to every developer.
The Duke's Christmas Redemption
by
Arietta Richmond,
A Duke who has rejected love, a Lady who dreams of a love match, an arranged marriage, a house full of secrets, a most unneighborly neighbor, a plot to destroy reputations, an unexpected love that redeems it all.
Lady Charlotte Wyndham, given in an arranged marriage to a man she…
Computers have fascinated me since my childhood, having fond memories of my dad's ZX81, but even so I played around I was never truly captured by the programming until I recognized it as a way of writing rather than raw engineering. Through my studies of media sciences I found my fascination with how language can shape perception, and through my work in developer advocacy, I found how communities are shaped as well. Now I am fascinated with how different programming languages can shape thinking, having had the opportunity to solve problems at large companies in nonmainstream languages.
Smalltalk is not as common or popular as it once was, but the influence its design had on programming is hard to overstate.
Reading this book has changed how I think about object orientation, and how I design systems, learning the patterns of Smalltalk makes it clear what object oriented design is really intended to achieve.
This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
This book’s title is absolutely perfect! There’s no agenda here other than identifying things that will make you a more effective and productive programmer.
That leads to a book packed with solid advice, whether it’s about how to write code or how to think about your career. The authors are consultants, so there are plenty of clear and interesting examples drawn from many different problem domains. That’s super fun for someone like me who’s hyper-focused on a single kind of programming.
"One of the most significant books in my life." -Obie Fernandez, Author, The Rails Way
"Twenty years ago, the first edition of The Pragmatic Programmer completely changed the trajectory of my career. This new edition could do the same for yours." -Mike Cohn, Author of Succeeding with Agile , Agile Estimating and Planning , and User Stories Applied
". . . filled with practical advice, both technical and professional, that will serve you and your projects well for years to come." -Andrea Goulet, CEO, Corgibytes, Founder, LegacyCode.Rocks
". . . lightning does strike twice, and this book is proof." -VM…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
I’ve read a lot of books about programming; very few of them have made me laugh. None made me laugh as much as this book.
There’s one chapter where… nah, I don’t want to spoil it for you. Plus it has cartoons! Obviously, none of that would matter unless it also had interesting things to say about the practice of programming, but it’s packed full of interesting perspectives on all sorts of issues, from team dynamics to thinking about your career to an explicit consideration of the ethics of programming.
When we make games at Sucker Punch, we aim to “surprise and delight” the player—and that’s exactly what this book did for me.
If you're passionate about programming and want to get better at it, you've come to the right source. Code Craft author Pete Goodliffe presents a collection of useful techniques and approaches to the art and craft of programming that will help boost your career and your well-being. Goodliffe presents sound advice that he's learned in 15 years of professional programming. The book's standalone chapters span the range of a software developer's life - dealing with code, learning the trade, and improving performance - with no language or industry bias. Whether you're a seasoned developer, a neophyte professional, or a hobbyist,…
This book follows the journey of a writer in search of wisdom as he narrates encounters with 12 distinguished American men over 80, including Paul Volcker, the former head of the Federal Reserve, and Denton Cooley, the world’s most famous heart surgeon.
In these and other intimate conversations, the book…
I’ve always enjoyed mentoring folks whether new or experienced in programming. Whether it is teaching an intern or a high school robotics student, or onboarding an experienced Java developer, it brings me joy to see people learn. I also love to read. Being able to recommend some of my favorite books can help even more people absorb all of this information.
By contrast to my previous 20-year-old book recommendation, this one is brand new.
When I was learning Java, we used the (now classic) “Gang of Four” book for Patterns. For design patterns, language syntax does matter. Miro covers the Gang of Four patterns and new ones using the same categories – creational, structural, and behavioral.
Miro also adds concurrency and anti-patterns which weren’t in the original GoF. I like that he includes review questions. This is very key info to know and mastering it with a modern book is very useful. Plus Miro includes examples of that pattern in the JDK itself.
Unravel the power of Java design patterns by learning where to apply them effectively to solve specific software design and development problems
Key Features
Decouple logic across objects with dependency injection by creating various vehicles with features
Finalize vehicle construction by chaining handlers using the Chain of Responsibility Pattern
Plan and execute an advanced vehicle sensor initiation with the Scheduler PatternBook Description
Design patterns are proven solutions to standard problems in software design and development, allowing you to create reusable, flexible, and maintainable code. This book enables you to upskill by understanding popular patterns to evolve into a proficient software…