Here are 100 books that Becoming a Better Programmer fans have personally recommended if you like
Becoming a Better Programmer.
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It was while on the job as an investment banker that I first heard about this new thing called Bitcoin, before the word "web3" entered the vernacular. Initially I was skeptical but curious. But I became convinced the underlying technology of blockchains was ushering in nothing short of a new internet. My father Don Tapscott and I agreed to collaborate on a major research initiative that became the international best-seller, Blockchain Revolution. Since then, I have traveled to 40 countries and seen first-hand how blockchain and now Web3 is changing the world, setting the stage for a new digital age. My new book charts a course for this coming transformation.
Kidder’s book follows the lives of a group of brilliant, funny, and maniacally driven entrepreneurs as they race to get their new minicomputer, the “Data General Eclipse MV/8000,” to market.
The technology is totally obsolete – who under the age of 40 has heard of a minicomputer? – but the story is somehow timeless. The book won the Pulitzer and is still a fun and riveting tale of what it takes to get a product to market on an ever-changing technological frontier.
Tracy Kidder's "riveting" story of one company's efforts to bring a new microcomputer to market won both the Pulitzer Prize and the National Book Award and has become essential reading for understanding the history of the American tech industry.
Computers have changed since 1981 when The Soul of a New Machine first examined the culture of the computer revolution. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations.
A moving story of love, betrayal, and the enduring power of hope in the face of darkness.
German pianist Hedda Schlagel's world collapsed when her fiancé, Fritz, vanished after being sent to an enemy alien camp in the United States during the Great War. Fifteen years later, in 1932, Hedda…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
This book’s title is absolutely perfect! There’s no agenda here other than identifying things that will make you a more effective and productive programmer.
That leads to a book packed with solid advice, whether it’s about how to write code or how to think about your career. The authors are consultants, so there are plenty of clear and interesting examples drawn from many different problem domains. That’s super fun for someone like me who’s hyper-focused on a single kind of programming.
"One of the most significant books in my life." -Obie Fernandez, Author, The Rails Way
"Twenty years ago, the first edition of The Pragmatic Programmer completely changed the trajectory of my career. This new edition could do the same for yours." -Mike Cohn, Author of Succeeding with Agile , Agile Estimating and Planning , and User Stories Applied
". . . filled with practical advice, both technical and professional, that will serve you and your projects well for years to come." -Andrea Goulet, CEO, Corgibytes, Founder, LegacyCode.Rocks
". . . lightning does strike twice, and this book…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
A thoroughly fascinating (and fascinatingly thorough) look at engineering practices at Google.
It’s an encyclopedia written by a bunch of authors, so some of the chapters are a little dry, but for those of us who aren’t on teams with 25,000 engineers it’s spell-binding to see what programming at that sort of scale looks like. Some of the chapters prompted us to think really hard about the way we do things at Sucker Punch.
Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering.
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world's leading practitioners construct and maintain software. This book covers…
Delve into this internationally best-selling series, now complete! A fast paced laugh-out-loud mix of Urban Fantasy and Mystery.
I can tell when you’re lying. Every. Single. Time. I’m Jinx, a PI hired to find a missing university student, I hope to find her propped up at a bar–yet my gut…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
Yes, it’s a textbook, albeit a particularly well-written one. You may already have it on your shelf, if you’ve taken a programming class or two.
I’m way too old to have used CLRS as a textbook, though! For me, it’s an effectively bottomless collection of neat little ideas—an easy-to-describe problem, then a series of increasingly clever ways to solve that problem. How often do I end up using one of those algorithms? Not very often! But every time I read the description of an algorithm, I get a nugget of pure joy from the “aha” moment when I first understand how it works.
I’ve always enjoyed mentoring folks whether new or experienced in programming. Whether it is teaching an intern or a high school robotics student, or onboarding an experienced Java developer, it brings me joy to see people learn. I also love to read. Being able to recommend some of my favorite books can help even more people absorb all of this information.
When trying to become a better Java developer, there is so much to learn.
97 Things covers, well 97, of them in a series of brief essays. What’s cool is that the essays were written by different people so you get lots of points of view on what is important. Topics range from language (comments, fat jars) to the ecosystem (benchmarking, frequent releases) to the language-agnostic (definition of done and breaking down problems.)
Note that two of these are mine. The book is thin at just over 200 pieces. And since each “thing” is short, it’s easy to read on the go.
If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You'll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can
Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether…
I have been coding for over 30 years. I’ve seen some miserable interfaces, and some large programs that collapse under their own weight. Software was, at one point, notorious for being late, over budget, and unreliable. These books have helped turn the corner on these failings, and I have found each of them very valuable in my day-to-day programming. While you can learn technique and even languages online, the kind of insight found in these books is rare and worth spending time and money on.
Robert (Uncle Bob) Martin is the recognized go-to person for books on creating quality code. This is the first in a series of books that include The Clean Coder, Clean Architecture, and a number more. His advice and guidance in Clean Code have made a significant difference in my personal coding habits and best practices. This is an indispensable book for all programmers, no matter what they are coding or how much experience they have
Programmers who endure and succeed amidst swirling uncertainty and nonstop pressure share a common attribute: They care deeply about the practice of creating software. They treat it as a craft. They are professionals.
In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice-about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride;…
On the morning of December 26, 2004, an undersea earthquake struck off the coast of Sumatra in the Indian Ocean. The resulting tsunami killed an estimated 230,000 people across fourteen countries, from Indonesia to Sri Lanka to Thailand to the Maldives to India and all the way to East Africa.…
I love to expand my knowledge and learn not just about new technologies, but how things work. I find it fascinating to dig deep into computer programming, technology concepts, and really geek out on things. That’s why I love software development or programming books that aren’t just about some technology and how to do something, but rather books that really make you think and teach you not just programming skills but critical thinking about problem-solving skills. As a software developer for over 15 years and a person who teaches software developers, I have learned that if someone isn’t entertained, they aren’t learning. That’s why I put together a list of fun, entertaining and useful books.
Even though this book is a bit older, I had a ton of fun doing the programming problems in this book. This book really makes you think outside the box as a programmer and try to solve various problems in different ways depending on what you are trying to optimize for.
I really learned a lot about not just solving a problem, but solving a problem for a specific set of goals. Overall it made me a better programmer and made me think more deeply about programming problems.
If you want to improve your problem-solving skills and have fun doing it, I would definitely recommend this book.
When programmers list their favourite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that…
I am a professional software developer and technical author, with a number of books published by O’Reilly and Prentice Hall. I have been working in the C / C++ / Unix / Linux world for over four decades. I am also the maintainer of the Free Software Foundation’s GNU Awk interpreter for the awk programming language. I have a passion for writing clear, correct, efficient, and portable code, and for applying the UNIX and Software Tools principles in my development. I hope that this book list will help you climb the learning curve of doing great Unix / Linux development.
This book (an update toSoftware Tools by the same authors) codifies and instructs the principles by which the Unix / Linux toolset was designed. It emphasizes clear, robust code, and the building of tools, reusable, general purpose software components that can be hooked together to solve many kinds of programming and data management tasks. The lessons it teaches are timeless, and the current generation of programmers would be well served to try and learn them.
The original Software Tools was perhaps the single most influential software book that I ever read. It taught me how to thinkwith the Unix mindset, how to make the best use of what the Unix system (and now Linux) offers, and how to focus on readability and maintainability in my own software.
With the same style and clarity that characterized their highly acclaimed The Elements of Programming Style and Software Tools, the authors have written Software Tools in Pascal to teach how to write good Pascal programs that make good tools. The programs contained in the book are not artificial, but are actual tools that have proved valuable in the production of other programs. Structured programming and top-down design are emphasized and applied to every program, as are principles of sound design, testing, efficiency, and portability. All of the programs are complete and have been tested directly from the text. The programs…
I started programming in high school and wrote software in many domains for 30 years, from the early ARPA-net to massive credit card software. I wrote a FORTRAN compiler with one assistant in a year. I got hassled to do proper project management. Nightmare. It was all about inflated expectations instead of moving fast and winning. Then in 25 years of venture capital investing, I learned from many young companies how the little startups built quickly and well things that giants like Google literally could not get done. This book and my others spell out what I learned from the little guys who beat the giants.
This is the definitive book series on algorithms and the core of computer programming.
Unlike most such books, Knuth is a real programmer, deep into the details of the craft, to the point of creating his own assembler language and typesetting generation system. It’s partly the substance of the algorithms and their analysis, but even more is the way he models a way of thinking about and solving complexity that makes this a must-read series.
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
Nelson West, a former Chicago homicide detective, is hired by wealthy heir Lionel Bing to discreetly help “fix” scandals and legal problems for his father’s wealthy friends.
Bing, a brilliant but troubled investigator, suffers from PTSD symptoms as a result of being kidnapped and witnessing the murder of his mother…
I’ve been making web pages since the World Wide Web began in the mid-1990s. Back then, the web was visually quite sparse. It wasn’t until the late 2000s that new browser capabilities let the web getvisually interestingand an exciting place for interactive graphics. Graphics are great: they can be informational (like charts and maps) or purely aesthetic. My personal journey of learning to code interactive graphics has been so rewarding that I’ve shared the love with others through teaching creative coding workshops and undergraduate courses. If you’re new to coding or computer graphics, I hope you’ll give one of these books a try!
If you want your interactive graphics to feel like they are real objects—real things moving around on the screen—then you have to learn how to mimic the natural world. For an object to feel like it has weight, you have to mimic gravity. For a flock of birds to feel real, you have to mimic how real birds swarm in the sky. Yes, this does involve little math. But fortunately, Dan is a superstar teacher, and he will gently walk you through (a) the math and (b) how to translate that math into code.
Speaking of code, this book uses Processing.js, which is an older adaptation of original Processing to JavaScript. That said, the techniques are all equally applicable to modern-day Processing and p5.js.
How can we capture the unpredictable evolutionary and emergent properties of nature in software?
How can understanding the mathematical principles behind our physical world help us to create digital worlds?
This book focuses on a range of programming strategies and techniques behind computer simulations of natural systems, from elementary concepts in mathematics and physics to more advanced algorithms that enable sophisticated visual results. Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design.
Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic…