Here are 100 books that Tea From An Empty Cup fans have personally recommended if you like
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My first true religion was being a boy alone in the woods and feeling a deep connection to nature in all its aspects. I felt a connection with all life and knew myself to be an animal—and gloried in it. Since then, I've learned how vigorously humans fight our animal nature, estranging us from ourselves and the planet. Each of these books invites us to get over ourselves and connect with all life on Earth.
I knew the film Blade Runner before I read this, the novel upon which it's based, but I was not prepared for the richer complexities of the novel.
My favorite parts of the novel, a bizarre new religion and the extinction of all but human and animal life, barely make it into the film. Even the androids, built to be slaves, are much more nuanced and complex than in the film. I loved the conclusion of the book, which affirms the beauty of life, both natural and mechanical.
As the eagerly-anticipated new film Blade Runner 2049 finally comes to the screen, rediscover the world of Blade Runner . . .
World War Terminus had left the Earth devastated. Through its ruins, bounty hunter Rick Deckard stalked, in search of the renegade replicants who were his prey. When he wasn't 'retiring' them with his laser weapon, he dreamed of owning a live animal - the ultimate status symbol in a world all but bereft of animal life.
Then Rick got his chance: the assignment to kill six Nexus-6 targets, for a huge reward. But in Deckard's world things were…
The Victorian mansion, Evenmere, is the mechanism that runs the universe.
The lamps must be lit, or the stars die. The clocks must be wound, or Time ceases. The Balance between Order and Chaos must be preserved, or Existence crumbles.
Appointed the Steward of Evenmere, Carter Anderson must learn the…
I think there are two great mysteries in our lives: the mystery of the world and the mystery of how we live in it. The branches of literature that explore these conundrums magnificently are science fiction for the world and murder mysteries for how we live. So, it is no wonder that the subgenre that most excites me has to be the science fiction murder mystery, in which, as a reader, I get to explore a strange new world and find out how people live (and die!) in it. This is why I read and, it turns out, what I write.
What I love about a murder mystery is joining the dots, connecting all the different elements together.
Dirk Gently’s Holistic Detective Agency is all about connections. Whether it is the aliens who’ve been secretly living on Earth for millions of years; or the ghost of the murder victim trying to leave a message on his sister’s phone; or Richard, the book’s hero, attempting, with the "help" of the ever-unreliable Dirk, to figure out what is going on here and why.
I was simply lost in the convolutions of a plot that also involves time travel and the highly vexing question of how a sofa came to be impossibly stuck on a landing. It’s ALL connected, and the solution makes sense of (nearly) everything.
From Douglas Adams, the legendary author of one of the most beloved science fiction novels of all time, The Hitchhiker’s Guide to the Galaxy, comes a wildly inventive novel of ghosts, time travel, and one detective’s mission to save humanity from extinction.
DIRK GENTLY’S HOLISTIC DETECTIVE AGENCY We solve the whole crime We find the whole person Phone today for the whole solution to your problem (Missing cats and messy divorces a specialty)
Douglas Adams, the “master of wacky words and even wackier tales” (Entertainment Weekly) once again boggles the mind with a completely unbelievable story of ghosts, time travel,…
I love reading mysteries, ever since I started back in junior high with Hercule Poirot, I have loved an atmospheric murder and ensuing investigation. As I’ve gotten older and started writing my own books, though, I’ve gotten pickier about what kinds of detective novels I can stick with—I now require that they also be excellent on the sentence level, which isn’t always easy to find. I also find that I gravitate towards books that have pockets of dry humor from time to time and a unique investigator.
I am in awe of this book! I think it’s close to perfect, if not perfect. The detective here is Meyer Landsman, who “only has two moods: working and dead.” The novel is set in an alternate history that imagines Sitka, Alaska as a sprawling, Yiddish-speaking metropolis where all the Jews have fled after World War II.
The dead body is a mysterious young drug addict with connections to Sitka’s seedy underbelly. The story is a page-turner, but the sentences are truly incredible. It’s also very funny. I keep returning to this book year after year and every time it blows me away.
The brilliantly original new novel from Michael Chabon, author of THE ADVENTURES OF KAVALIER & CLAY and WONDER BOYS.
What if, as Franklin Roosevelt once proposed, Alaska - and not Israel - had become the homeland for the Jews after the Second World War? In Michael Chabon's Yiddish-speaking 'Alyeska', Orthodox gangs in side-curls and knee breeches roam the streets of Sitka, where Detective Meyer Landsman discovers the corpse of a heroin-addled chess prodigy in the flophouse Meyer calls home. Marionette strings stretch back to the hands of charismatic Rebbe Gold, leader of a sect that seems to have drawn its…
The Guardian of the Palace is the first novel in a modern fantasy series set in a New York City where magic is real—but hidden, suppressed, and dangerous when exposed.
When an ancient magic begins to leak into the world, a small group of unlikely allies is forced to act…
When I look at the challenges our world faces, I find myself imagining how things could be better. For years, I've been captivated by the solutions that could bring about a better future. Through science fiction, especially in the books on this list, I seek out visions of better societies and ideas that could help shape a more hopeful world.
I found this book to be a masterful blend of murder mystery and science fiction, taking us on a journey through a future world where robots are beginning to take over jobs. The ethical and social questions raised by the integration of robots into everyday life are more relevant today than they were when the book was first published in 1953.
I liked Asimov's insights into the effects of robotics, offering a reflection into our own world as the AI revolution unfolds. Asimov's writing style is engaging, balancing technical detail with compelling storytelling.
I enjoyed this book immensely, not just for its intriguing plot but also for its thought-provoking exploration of a future that in many ways feels increasingly plausible.
Isaac Asimov's Robot series - from the iconic collection I, Robot to four classic novels - contains some of the most influential works in the history of science fiction. Establishing and testing the Three Laws of Robotics, they continue to shape the understanding and design of artificial intelligence to this day.
In the vast, domed cities of Earth, artificial intelligence is strictly controlled; in the distant Outer Worlds, colonists and robots live side by side.
A Spacer ambassador is found dead and detective Elijah Baley is assigned to find the killer. But with relations between the two cultures in the…
Ever since I was young, I’ve loved fantasy novels, movies, and video games. When I got to high school, I finally met people who played Dungeons and Dragons, and it was all downhill from there! I started Dungeon Mastering at a young age, but everyone said I had a real talent for it. The stories I created always caught the imagination of the players, and more than once, people told me I should write books. Well, here I am. I love escapist fantasy, epic adventures, wonderful characters, and terrible villains. I can’t get enough of them, and every day I immerse myself in the fantastical, whether it be reading another book, writing another story, or booting up another Final Fantasy game.
The Land by Aleron Kong is the third litRPG on this list, and probably the most famous. Every litRPG uses a few ways to denote progression, but this book has an almost unending series of charts, numbers, rules, and powers for everything. And I do mean everything.
Character growth. Weapon quality. Town building. To career building. Even dungeon building.
Everything progresses. Everything has level-ups. The world is huge, and the events feel extremely epic. This is also the longest series on the list, with books so massive, you could knock a fool out with one.
Definitely worth the time, though. Don’t miss out.
Discover Dr. Aleron Kong, the Father of American LitRPG! #1 in Cyberpunk and Video Game Science Fiction! Over SEVENTEEN HUNDRED positive reviews on Goodreads!!! The second captivating installment of Aleron Kong's, Chaos Seeds series. "We are life takers and heart breakers," Richter shouted. "Let's go!" Richter and Sion are at it again! Even more of what you loved in the first book! Leveling, world building, awesome items, and what's that you say? Sure! Why not? What's a little necrophilia between friends!?! Join your favorite Chaos Seed as he answers the call of adventure and deals with the invaders, greedy dwarves,…
I’ve been a huge fan of D&D and RPG games since I’ve been old enough to play them. The idea of grooming a character, growing it in terms of strength and levels until it becomes powerful enough to take on gods always captured my imagination. LitRPG is a relatively new book genre, and reading it (the good ones at least) makes you feel like you’re playing those games yourselves. Following a new protagonist growth and journey, often illustrated by actual numeric values you can easily keep track of (like skills and levels) is so much fun, and I think more people should be aware it exists.
An excellent Litrpg sci-fi series. The protagonist goes out beyond earth to discover new races and worlds, slowly gain power, and unearth the secret of the ancient race that started it all. He’s just a human, but he’ll change the galaxy in his quest for knowledge.
The best scfi-fi litrpg in my opinion, the character growth is very visible and keeps you glued to the pages as the protagonist struggle to raise himself. Through his eyes, I got to experience unearthing ancient, hidden cultures, find ancient relics, and uncover galactic-wide schemes that blew my mind away.
An Artificial Intelligence, LitRPG, Cyberpunk adventure.
The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.
A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
Aury and Scott travel to the Finger Lakes in New York’s wine country to get to the bottom of the mysterious happenings at the Songscape Winery. Disturbed furniture and curious noises are one thing, but when a customer winds up dead, it’s time to dig into the details and see…
The books on this list have inspired me to expand the horizons of my imagination and to think boldly about the future. So often, it feels like we’re stuck living with our forebears’ bad choices and our leaders’ cynical and self-serving constructions of reality. In defiance, I write books for people who have struggled to fit in, who look around at our world and imagine how things could be better, and who want to read about realistic but optimistic futures. I write alternative history and cyberpunk to highlight how our cultural, technological, and political choices affect our future and how creating change starts with imagining it.
This book puts an inventive twist on familiar and overdone time travel tropes, and I can’t stop thinking about this book in the context of the real world and how topsy-turvy everything seems. To be fair, I didn’t understand what was happening in this book until about the two-thirds mark.
I won’t give away any spoilers, but I will say that William Gibson has imagined possible futures for humanity that are disturbing, intricately detailed, and full of glitter and grime. In addition, the settings and characters mesh well together and create compelling scenarios. Also, this book was even better on the re-read once I understood the premise. The Amazon adaptation was good, too, and it’s a crime if it isn't renewed for a second season.
The Peripheral by William Gibson is a thrilling new novel about two intertwined futures, from the bestselling author of Neuromancer
'Wild, richly satisfying . . . big-screen, popcorn-chewing thrills. What a glorious ride' Guardian
In the near future in a broken down rural America, Flynne Fisher scrapes a living as a gamer for rich players. One night, working a game set in a futuristic but puzzlingly empty London, she sees a death that's unnervingly vivid. Soon after she gets word that it isn't a game after all - the future she saw is all too real, she's the only witness…
As a geek and tech professional, I've worked on software and gadgets in multiple countries and just as many industries. I'm fascinated by work that leads us to a better future built on technology while being fully aware of the dangers involved if we're not vigilant. I've built websites, fitness devices, and even spent some time working on Wikipedia's data structure. But my first tech love was that strange and beautiful blend of art and science we call video games. I’ve played more games than I can count and created a few of my own, but as a novelist and reader I found myself drawn to books about games just as much as the games themselves.
This one doesn’t involve a game in the traditional sense but indulge me for a moment. Imagine an online world of subterfuge and countermoves where the stakes are the revelation of your true identity and the loss of your freedom. It's a world where digital avatars mask influential hackers determined to bring down real-world institutions, and the manipulative games they play against each other aren’t for points or pride, but power. This is the world of True Names, arguably the first book to lay the foundations of cyberspace fiction. This short 1981 novella is like an ancient artifact reflecting the beginnings of a major shift in civilization. Although some of the tech references are so dated many readers won't even recognize them, a lot of the concepts were far ahead of their time.
A study of True Names, Vernor Vinge's critically acclaimed novella that invented the concept of cyberspace, features that complete text of the novella, as well as articles by Richard Stallman, John Markoff, Hans Moravec, Patricia Maes, Timothy May, and other cyberspace pioneers. Original.
I grew up in a small Welsh town and I read to escape into other worlds. My love of myth and legend began when I came across a book of Greek myth in the library. I fell in love with the great voyages, the larger-than-life characters, the snake-haired monsters, and flying horses. I’ve been collecting legends ever since. I studied comparative literature at university, which included epic tales from all over the world and I was struck by how the same motifs come up again and again – quests, battles, magic. I love any story that takes you out of your everyday surroundings and into adventure.
This book combines time travel, computer games, and some very thorny puzzles as a group of friends are trapped in a virtual reality game from the future. This isn’t just a simple ‘solve the puzzles to get home’ story, though: there’s something darker going on behind the scenes and as more and more was revealed, I found myself dying to know what was happening. The story is fast-paced, great fun, and different from anything I’d read before.
Gaming and time travel collide in this exhilarating middle-grade adventure, from bestselling author Jennifer Bell.
THE GAME IS ON. TRAVEL WITH WONDER.
When Arthur, Ren and Cecily investigate a mysterious explosion on their way to school, they find themselves trapped aboard The Principia - a scientific research ship sailing through hazardous waters, captained by one Isaac Newton.
Lost in the year 2473 in the Wonderscape, an epic in-reality adventure game, they must call on the help of some unlikely historical heroes, to play their way home before time runs out.
Jumanji meets Ready Player One in this fast-paced adventure featuring…
Magical realism meets the magic of Christmas in this mix of Jewish, New Testament, and Santa stories–all reenacted in an urban psychiatric hospital!
On locked ward 5C4, Josh, a patient with many similarities to Jesus, is hospitalized concurrently with Nick, a patient with many similarities to Santa. The two argue…
There is a scene in the 1960 movie adaptation of The Time Traveler by HG Wells where the protagonist goes rapidly into the future as he watches a whole city spin into existence around him. That’s how I feel about my career. I started in 1994 and have watched UX grow into an incredible field! I’ve run my own business since 2008 focused exclusively on qualitative research consulting while also doing all sorts of exciting thought leadership activities – from writing to speaking to creating a number of courses on LinkedIn Learning – and I love to build my UX network too! I live in Silver Spring, Maryland.
There are a whole host of books about UX methods, but in our world of ever-advancing technology, there are few books that are really up to date with how to practice UX when the medium is no longer one-dimensional or even a physical product.
As AR and VR experiences are becoming more and more normal, I’ve appreciated being able to read a book that really captures the most recent evolution of UX methods towards a new virtual world of possibilities.
1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use them and how to tailor them for specific use cases; 2. Includes case studies detailing the practical application of interaction theory discussed in each chapter; 3. Presents tables of guidelines for practicing VR developers, for reference during software development; 4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR interfaces are effective, efficient, engaging, error-tolerant, and easy to learn; 5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge…