Here are 86 books that Of Mice and Magic fans have personally recommended if you like
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Like so many others, I discovered Disney in childhood. When I was five years old my parents took me to see a Disney movie in a theater, and the experience was so overwhelming that I still recall it vividly. It was the beginning of a lifelong passion for classic films, a passion that has led me to a career as a film historian. For me, writing a book about a film is mainly an excuse to do the research, to get inside a film and explore it, and find out what makes it tick. It’s invariably a fascinating journey, and if I can share that fascination with readers, I’m happy.
An Academy Award®-winning animator in his own right, John Canemaker has combined his firsthand knowledge of the craft with superior writing skills to produce a series of outstanding books on animation history. You can pretty much close your eyes, pick any one of Canemaker’s books at random, and come up with a winner. But I’m highlighting this one as the definitive study of the “Nine Old Men,” the Disney artists widely recognized as the leading masters of animation. For each of the nine, Canemaker provides a detailed biography and a cogent analysis of the artist’s work, heavily illustrated. It’s a fitting testament to a royal legacy of talent.
Noted film historian John Canemaker brings to life the team whose combined individual genius defined the art of character animation. Think of your favorite moments and characters in Disney films from the thirties to the seventies and chances are most were animated by one of Walt Disney's "Nine Old Men." Through the span of their careers, these nine highly skilled animators exhibited an unparalleled loyalty to their employer. This book explores their artisitic breakthroughs, failures, and rivalries, and their individual relationships with each other and with Walt.
It is April 1st, 2038. Day 60 of China's blockade of the rebel island of Taiwan.
The US government has agreed to provide Taiwan with a weapons system so advanced that it can disrupt the balance of power in the region. But what pilot would be crazy enough to run…
Like so many others, I discovered Disney in childhood. When I was five years old my parents took me to see a Disney movie in a theater, and the experience was so overwhelming that I still recall it vividly. It was the beginning of a lifelong passion for classic films, a passion that has led me to a career as a film historian. For me, writing a book about a film is mainly an excuse to do the research, to get inside a film and explore it, and find out what makes it tick. It’s invariably a fascinating journey, and if I can share that fascination with readers, I’m happy.
During the 1960s, a wonderful periodical called Funnyworldbegan to chronicle animation history with unprecedented depth and eloquence. It was the work of Michael Barrier, and as it continued, it offered glimpses of the research he was conducting for a book to be published by Oxford Press. The book was finally finished and published more than three decades later, and reflects Barrier’s depth of insight, the thoroughness of his methods, and his dogged perseverance; his research included interviews with literally hundreds of artists from every American cartoon studio. Hollywood Cartoonsstands as a definitive study of its subject, an essential reference (and enjoyable read) for any lover or serious student of classic animation.
In Hollywood Cartoons, Michael Barrier takes us on a glorious guided tour of American animation in the 1930s, '40s, and '50s, to meet the legendary artists and entrepreneurs who created Bugs Bunny, Betty Boop, Mickey Mouse, Wile E. Coyote, Donald Duck, Tom and Jerry, and many other cartoon favorites. Beginning with black-and-white silent cartoons, Barrier offers an insightful account, taking us inside early New York studios and such Hollywood giants as Disney, Warner Bros., and MGM. Barrier excels at illuminating the creative side of animation-revealing how stories are put together, how animators develop a character, how technical innovations enhance the…
Like so many others, I discovered Disney in childhood. When I was five years old my parents took me to see a Disney movie in a theater, and the experience was so overwhelming that I still recall it vividly. It was the beginning of a lifelong passion for classic films, a passion that has led me to a career as a film historian. For me, writing a book about a film is mainly an excuse to do the research, to get inside a film and explore it, and find out what makes it tick. It’s invariably a fascinating journey, and if I can share that fascination with readers, I’m happy.
During the golden age of the Disney studio, the “concept artists” were those who created sketches and paintings to suggest mood, theme, and atmosphere for the inspiration of the production artists. Their works were used internally, during production, and sometimes were outstanding works of art in themselves, but were never seen by the public. Now Didier Ghez singles out four of those top concept artists, documents their careers, and provides a generous gallery of their drawings and paintings, almost all of them previously unpublished. If you enjoy this book—and you surely will—there’s more good news: this volume is the first of six, all retaining the same format and the same high standard of excellence, and following the trail of Disney history well into the 21st century.
As the Walt Disney Studio entered its first decade and embarked on some of the most ambitious animated films of the time, Disney hired a group of "concept artists" whose sole mission was to explore ideas and inspire their fellow animators. They Drew as They Pleased showcases four of these early pioneers and features artwork developed by them for the Disney shorts from the 1930s, including many unproduced projects, as well as for Snow White and the Seven Dwarfs, Pinocchio, and some early work for later features such as Alice in Wonderland and Peter Pan. Introducing new biographical material about…
A Duke with rigid opinions, a Lady whose beliefs conflict with his, a long disputed parcel of land, a conniving neighbour, a desperate collaboration, a failure of trust, a love found despite it all.
Alexander Cavendish, Duke of Ravensworth, returned from war to find that his father and brother had…
Like so many others, I discovered Disney in childhood. When I was five years old my parents took me to see a Disney movie in a theater, and the experience was so overwhelming that I still recall it vividly. It was the beginning of a lifelong passion for classic films, a passion that has led me to a career as a film historian. For me, writing a book about a film is mainly an excuse to do the research, to get inside a film and explore it, and find out what makes it tick. It’s invariably a fascinating journey, and if I can share that fascination with readers, I’m happy.
Ordinarily I don’t believe in “greatest” comparisons, but this book is different. Animation historian extraordinaire Jerry Beck surveyed more than a thousand historians and animation professionals to ascertain their picks, compiled the results into a list of fifty “greatest” cartoons, and then created this book with a separate entry for each film. It’s both informative and an endless delight, with well-illustrated celebrations of classic cartoon gems from the Disney, Warner, Fleischer, and MGM studios as well as the smaller, more obscure companies. You may disagree with the rankings or the choices, but this is undeniably a deep dive into a cornucopia of treasures. And Jerry didn’t stop there; fifteen years later he followed up with a similar but more specialized volume,The 100 Greatest Looney Tunes.
Showcases some of the greatest cartoons of all time, including characters from Disney, Warner Brothers, Fleischer Studio, Walter Lantz, MGM, and others.
I am a freelance writer from Winnipeg, Manitoba, Canada, specializing in media history and speculative fiction. I have been enchanted by animation since childhood and followed many series avidly through adulthood. My viewing inspired my MA thesis on the history of animation, out of which grew two books on the history and theory of animation on television, America 'Toons In: A History of Television Animation (available from McFarland and Co.) and The Encyclopedia of American Animated Television Shows (available from Rowman and Littlefield). Hopefully, others will follow.
Murray, the creator of the wonderful shows Rocko's Modern Life and Camp Laslo, details in full the story of his own career in animation while at the same time exploring the mechanics of producing animation for television.
He includes interviews with his colleagues and contemporaries in the field which are revelatory about how many great programs of the 1990s and 2000s were produced, and fills a major research gap in the process.
This is a comprehensive, step-by-step guide to creating characters and the world they live in and what it takes to get ideas on the screen. The tone is approachable and encouraging, from an Emmy Award-winning artist. It features behind-the-scenes and in-progress storyboards, photos and art from several popular animated series, such as "Rocko's Modern Life" and "Spongebob Squarepants". This book targets the scores of aspiring cartoon animators who are seeking a comprehensive, step-by-step guide to creating characters and the world they live in. "Creating Animated Cartoons with Character" was born out of Emmy Award-winning illustrator and animator Joe Murray's experiences…
I am a freelance writer from Winnipeg, Manitoba, Canada, specializing in media history and speculative fiction. I have been enchanted by animation since childhood and followed many series avidly through adulthood. My viewing inspired my MA thesis on the history of animation, out of which grew two books on the history and theory of animation on television, America 'Toons In: A History of Television Animation (available from McFarland and Co.) and The Encyclopedia of American Animated Television Shows (available from Rowman and Littlefield). Hopefully, others will follow.
The autobiography of the co-founder of the legendary Hanna-Barbera studio is essential reading for anyone wanting to understand the history of animation in the 20th century.
Barbera, who was as gifted as a raconteur as he was an animator, writes without flinching about many aspects of his career, and the difficulties he and business partner William Hanna faced in building and sustaining their careers.
The Duke's Christmas Redemption
by
Arietta Richmond,
A Duke who has rejected love, a Lady who dreams of a love match, an arranged marriage, a house full of secrets, a most unneighborly neighbor, a plot to destroy reputations, an unexpected love that redeems it all.
Lady Charlotte Wyndham, given in an arranged marriage to a man she…
I am a freelance writer from Winnipeg, Manitoba, Canada, specializing in media history and speculative fiction. I have been enchanted by animation since childhood and followed many series avidly through adulthood. My viewing inspired my MA thesis on the history of animation, out of which grew two books on the history and theory of animation on television, America 'Toons In: A History of Television Animation (available from McFarland and Co.) and The Encyclopedia of American Animated Television Shows (available from Rowman and Littlefield). Hopefully, others will follow.
A continuation of 1994's groundbreaking Cartoons, Giannalberto Bendazzi's Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World History encompasses the history of animation production on every continent over the span of three centuries.
For almost fifty years, we have been chronicling American television, tracking its history, and following its transformation from the era of three networks to the cornucopia of choices now available through streaming. Along the way, we have appreciated and learned much from other TV books that look at the industry from multiple angles. When we started, there were precious few on this topic. Now, there is a surplus. These are the ones we treasure for their well-told stories.
We have long admired creators Jay Ward and Bill Scott, whose clever, pun-filled, irony-infused, supremely self-aware TV world is a delight to discover at any age.
Here, author Keith Scott (himself a voice artist and animation historian, and no relation to Bill) spins the story of Bullwinkle J. Moose, Rocky the Flying Squirrel, and their friends and fiends (Boris and Natasha) and also covers creations before, during, and after the Bullwinkle run.
We have also happily indulged in his fan’s eye for detail in 100 pages of end notes minutiae, including every punny episode title.
Rocky & Bullwinkle. Peabody and Sherman. Dudley Do-Right. George of the Jungle. Boris and Natasha. These cultural icons emerged fully-formed from the wittiest, most irreverent and shamelessly subversive cartoons ever, The Rocky and Bullwinkle show. The first cartoon to reach both kids and adults with its humour, the show has millions of diehard fans. For the first time, read the fascinating behind-the-scenes history of the show's creation, the fierce script battles fought with network censors, the impact of the show on 1960's culture, and the notorious episode when America's favourite moose convinced 20,000 children to rip the knobs off their…
Stephen Silver has been a professional working artist, character designer, and teacher in the industry for over 30 years. He developed intellectual properties for some of the largest media companies in the world; such as Disney, Warner Bros., Nickelodeon, Sony, MAD Magazine, Reel FX, Bento box, Hasbro, Universal, DreamWorks, and more. Stephen is responsible for the visual character development and design of some of animation’s most iconic shows; including Disney’s Kim Possible, Nickelodeon’s Danny Phantom, and Disney’s Clerks: The Animated Series, to name a few.
I believe this is one of the greatest books for breaking down and understanding the emotion and simplicity of construction. I love that it offers a variety of animals and humans to draw from and it can save you so much time by teaching you the basic fundamentals of drawing cartoon faces that will guide you throughout your career.
By following the lessons in Cartoon Animation with Preston Blair, you can make any character—person, animal, or object—come to life through animated movement!
While animators must first know how to draw, the animation process involves much more than just good drawing skills. In this new edition, acclaimed cartoon animator Preston Blair shares his vast practical knowledge to explain and demonstrate the many techniques of cartoon animation. Learn the knowledge and skills animators must have, including:
How to construct original cartoon characters by developing a character’s shape, personality, features, and mannerisms
How to animate movements such as running, walking, dancing, posing,…
This book follows the journey of a writer in search of wisdom as he narrates encounters with 12 distinguished American men over 80, including Paul Volcker, the former head of the Federal Reserve, and Denton Cooley, the world’s most famous heart surgeon.
In these and other intimate conversations, the book…
I've been drawing for over 68 years and carrying a sketchbook for over 60 of those years. I've seen success as an author, I'm an award-winning illustrator of books and magazines and animated many classic Disney features. Am I an expert on sketching humans and animals? ...No. I'm constantly learning in my effort to capture humans and animals in action by following the basic principles of drawing as they apply to quick sketching. My learning is aided by these books as I prepare lesson plans or the encouragement and inspiration found within their pages. I'm married to LaVonne, my high school sweetheart of 50 years, and have three grown children and six grandchildren.
This two-book volume of notes, drawings, wise sayings, and philosophy are and have been invaluable assets to the learning curve of myself and numerous others. I have these same handouts, in storage boxes, saved over the years. I was there in the lunch-time drawing classes Walt taught at the Disney Studio. Before each drawing session he would hand out these xerox pages. On occasion some of my sketches were included in these handouts. With humor and enthusiasm, Walt encouraged us to push the models pose, see the possibilities and more, all with a goal of making better animation drawings.
Discover the lessons that helped bring about a new golden age of Disney animation!
Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now…