Here are 100 books that Just Enough Software Architecture fans have personally recommended if you like
Just Enough Software Architecture.
Book DNA is a community of 12,000+ authors and super readers sharing their favorite books with the world.
I’ve been a software architect for a very long time. I love hard problems, and I’m very passionate about collaborating with others to find the right solution to them. Software architecture is a challenging, multi-faceted discipline with very few resources to help you make the right decisions. That’s why I’m recommending these books on software architecture. These books helped me become a more effective software architect, and I hope they can help you become more effective as well.
It is my belief that half of being an effective software architect is mastering people skills.
However soft they are, these skills are the hardest to master. This book focuses on the communication and soft skills necessary to become an effective architect, and it does it superbly. The author’s elevator metaphor is perfect in that it emphasizes the fact that communication must exist on all levels within the organization, and the skills needed at each level differ.
I personally found this book very useful in honing my communication skills as a software architect.
As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company's structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined.
In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex…
It is April 1st, 2038. Day 60 of China's blockade of the rebel island of Taiwan.
The US government has agreed to provide Taiwan with a weapons system so advanced that it can disrupt the balance of power in the region. But what pilot would be crazy enough to run…
I’ve been a software architect for a very long time. I love hard problems, and I’m very passionate about collaborating with others to find the right solution to them. Software architecture is a challenging, multi-faceted discipline with very few resources to help you make the right decisions. That’s why I’m recommending these books on software architecture. These books helped me become a more effective software architect, and I hope they can help you become more effective as well.
This book was very influential in my career as a software architect because it was the first “technical” book I read that finally focused on the people and leadership skills of being an architect.
It was also the first book I read that made me start to think more about the intersection of agile and architecture, something they also devote an entire chapter to. While a bit outdated in today’s world, the authors hit the nail on the head with the still-relevant chapters on thought leadership, agility, and software architecture modeling.
In A Practical Guide to Enterprise Architecture, six leading experts present indispensable technical, process, and business insight into every aspect of enterprise architecture. You'll find start-to-finish guidance for architecting effective system, software, and service-oriented architectures; using product lines to streamline enterprise software design; leveraging powerful agile modeling techniques; extending the Unified Process to the full software lifecycle; architecting presentation tiers and user experience; and driving the technical direction of the entire enterprise. For every working architect and every IT professional who wants to become one.
I’ve been a software architect for a very long time. I love hard problems, and I’m very passionate about collaborating with others to find the right solution to them. Software architecture is a challenging, multi-faceted discipline with very few resources to help you make the right decisions. That’s why I’m recommending these books on software architecture. These books helped me become a more effective software architect, and I hope they can help you become more effective as well.
Imagine sitting in a room with 50 of the top software architects in the world and have each of them tell you some brief words of advice about being a software architect.
Welcome to “97 Things Every Software Architect Should Know”. Each 2-page spread features a top software architect offering their advice on some aspect of software architecture. From technical skills to soft skills, this book has it all.
This book is a must-read if you are a software architect, or even thinking about becoming one.
The Year Mrs. Cooper Got Out More
by
Meredith Marple,
The coastal tourist town of Great Wharf, Maine, boasts a crime rate so low you might suspect someone’s lying.
Nevertheless, jobless empty nester Mallory Cooper has become increasingly reclusive and fearful. Careful to keep the red wine handy and loath to leave the house, Mallory misses her happier self—and so…
I’ve been a software architect for a very long time. I love hard problems, and I’m very passionate about collaborating with others to find the right solution to them. Software architecture is a challenging, multi-faceted discipline with very few resources to help you make the right decisions. That’s why I’m recommending these books on software architecture. These books helped me become a more effective software architect, and I hope they can help you become more effective as well.
Although first published in 2004, this book continues to be my primary reference for anything related to messaging, event processing, and integration architecture.
The patterns described in this book are still highly relevant today, and are explained in a clear and concise manner that makes each one easy to understand and implement. Because you will encounter these patterns everywhere, this timeless book is a must-read book to better recognize and understand these patterns.
Enterprise Integration Patterns provides an invaluable catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable of messaging and help you to design effective messaging solutions for your enterprise.
The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. A case study describing a bond trading system illustrates the patterns in practice, and the book offers a look at emerging standards, as well as insights into what the future of enterprise integration might hold.
This book provides a consistent vocabulary and visual notation framework to describe…
I’m a software engineer because I’m a builder at heart. I have always had a profoundly curious mind, and always enjoyed tinkering. So at one point in my life, it became evident that I was going to be an engineer. I consider teaching the final step of learning, so whether this means writing an article or giving a talk, or simply sharing recommendations, I make a final effort to share with the community of like-minded people what I have learnt. For this reason, I hope you enjoy reading my book and the ones I recommended.
I’ve found in this book many useful topics about low-level design which connected with my first recommendation (Code Complete). For instance, about creating functions not only as a tactic for reusing code, but more as a way to give clear meaning to parts of the code, and make it more readable. I was happy to find in these authors ideas I have been agreeing with for a long time.
Then there’s also the fact that this book provides several examples with code on how to make the design simpler to maintain, and clearly illustrates the S.O.L.I.D. principles.
Even bad code can function. But if code isn't clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn't have to be that way.
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code "on the fly" into a book that will instill within you the values of a software craftsman and make you a…
Defining and managing the requirements for a software system is hard! I’ve been interested in improving how projects handle their requirements for more than 35 years. I realized how important this was when I saw how many projects—including my own—struggled and failed when they neglected to build a solid foundation of well-understood and clearly communicated requirements. I’ve personally used nearly all of the techniques described in my book Software Requirements, and I got always better results when I applied those techniques. My books, articles, training courses, presentations, and videos on requirements have been helpful to thousands of business analysts worldwide for many years.
Exploring requirements is more about communication than computing. Requirements elicitation often involves discussions between business analysts and user representatives or other project stakeholders in either one-on-one discussions or group workshops. Requirements by Collaboration presents a wealth of practical tools and techniques for planning and leading requirements development workshops. It’s packed full of useful tips, checklists, questions to ask, and activities to perform to make workshops effective and successful.
I especially like Gottesdiener’s “collaboration patterns,” eight techniques that a workshop facilitator can employ to help the group achieve its objectives. The pattern called Decide How to Decide is the first one that any group of collaborators should use: exactly how will we make decisions? If you expect to lead, or even participate in, requirements workshops, read this book first.
"I spend much time helping organizations capture requirements and even more time helping them recover from not capturing requirements. Many of them have gone through some motions regarding requirements as if they were sleepworking. It's time to wake up and do it right-and this book is going to be their alarm clock."
- Jerry Weinberg, author of numerous books on productivity enhancement "In today's complex, fast-paced software development environment, collaboration-the intense peer-to-peer conversations that result in products, decisions, and knowledge sharing-is absolutely essential to success. But all too often, attempts to collaborate degenerate into agonizing meetings or ineffectual bull sessions.…
Don’t mess with the hothead—or he might just mess with you. Slater Ibáñez is only interested in two kinds of guys: the ones he wants to punch, and the ones he sleeps with. Things get interesting when they start to overlap. A freelance investigator, Slater trolls the dark side of…
Defining and managing the requirements for a software system is hard! I’ve been interested in improving how projects handle their requirements for more than 35 years. I realized how important this was when I saw how many projects—including my own—struggled and failed when they neglected to build a solid foundation of well-understood and clearly communicated requirements. I’ve personally used nearly all of the techniques described in my book Software Requirements, and I got always better results when I applied those techniques. My books, articles, training courses, presentations, and videos on requirements have been helpful to thousands of business analysts worldwide for many years.
Many agile projects employ user stories as a way to represent requirements rather than a more traditional approach combining use cases and functional requirements. I favor the latter approach for several reasons. Nonetheless, user stories are well established in the agile development world, and if you wish to learn about them, there’s no better author to read than Mike Cohn. Cohn describes how to craft user stories well and how they fit into the agile development process.
Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software.
The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle.
You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather…
Markus Gärtner works as Organizational Design Consultant, Certified Scrum Trainer, and Agile Coach for it-agile GmbH, Hamburg, Germany. Markus, author of ATDD by Example - A Practical Guide to Acceptance Test-Driven Development, a student of the work of Jerry Weinberg, received the Most Influential Agile Testing Professional Person Award in 2013 and contributes to the Softwerkskammer, the German Software Craft movement. Markus regularly presents at Agile and testing conferences all over the globe, as well as dedicating himself to writing about agile software development, software craft, and software testing, foremost in an Agile context.
“Good agile testing is good context-driven testing applied in an agile context.”
I recall reading through the authors’ lessons on software testing at about the same time I dived into more agile topics. Lessons Learned in Software Testing helped me keep the connection towards more traditional contexts – more so since I was still working in a more traditional context.
With their more than 100 lessons some of them applied to me, others did not. I am sure, other readers will find the same in their context.
Most companies developing software employ something they call "Agile." But there's widespread misunderstanding of what Agile is and how to use it. If you want to improve your software development team's agility, this comprehensive guidebook's clear, concrete, and detailed guidance explains what to do and why, and when to make trade-offs.
In this thorough update of the classic Agile how-to guide, James Shore provides no-nonsense advice on Agile adoption, planning, development, delivery, and management taken from over two decades of Agile experience. He brings the latest ideas from Extreme Programming, Scrum, Lean, DevOps, and more into a cohesive whole. Learn…
I first learned to program in college in 1970. Since then I’ve spent much time as a software developer, manager, tester, process improvement leader, consultant, trainer, author, and, of course, a user. I quickly learned that I didn’t have time to make all the mistakes that every software developer before me had already made. My training and writing career has involved sharing what I and others have learned with audiences to help them quickly become more effective software development team members, regardless of their project role. This book distills insights and observations both from my own experience and from what I’ve heard from thousands of students and consulting clients.
Many of the most significant principles of effective software development are timeless. They’re independent of the development life cycle or model, programming language, application type, and so forth. Although this book is quite a few years old now, nearly all of its contents are still valid. The 201 principles cover the full spectrum of software engineering: general principles, requirements engineering, design, coding, testing, management, product assurance, and evolution. The descriptions of each principle are concise, whereas my 60 lessons in Software Development Pearls go into a great deal more detail and offer many practical techniques.
There’s an unfortunate tendency among young software people to disregard knowledge from the past as irrelevant to them. That’s not correct. This book can help close significant gaps in any practicing software developer’s knowledge.
This text defines governing principles for software development, assumptions that work regardless of tools used, to keep software projects from costing too much, taking too long and disappointing users.
I have been coding for over 30 years. I’ve seen some miserable interfaces, and some large programs that collapse under their own weight. Software was, at one point, notorious for being late, over budget, and unreliable. These books have helped turn the corner on these failings, and I have found each of them very valuable in my day-to-day programming. While you can learn technique and even languages online, the kind of insight found in these books is rare and worth spending time and money on.
This book changed my entire perspective on writing the UI and UX of great software. Even the revised edition is a bit old but still has many valuable lessons to teach. Platt established many of the fundamental principles of writing usable and transparent software, and his book should be read not only by designers, but perhaps especially by programmers.
This non-technical book discusses the annoyances and dangers we encounter every day when using computers. Written with delightful wit and humor, as well as the insight of an experienced insider, it rips into the design of software much as Atul Gawande's Complications exposed the practice of medicine. Its basic message to ordinary people having problems learning or using their software is this: It's not your fault! It's not because you're dumb! Aimed primarily at casual users of software, the book tells readers what they should expect from their software and how to make their voices heard so that they receive…