Here are 100 books that How To Draw Anime fans have personally recommended if you like
How To Draw Anime.
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When I was in middle school, I’d spend much of my time in class daydreaming. Imagining myself in, say, a debate with someone I disagree with and going through a litany of scenarios where I’d try to convince that other person to change their mind. It’s a lot of fun. (My teachers would likely disagree.) When I grew older, I did more of that on my daily walks, and then about 11 years ago, I decided to start writing about creative ways to teach someone something they’re vehemently opposed to or just ambivalent about. I’ve published four books since then on this topic.
I bought this book when I first got into the field of data visualization. I wasn’t planning on learning how to create comics; I just wanted to see how someone from a different discipline—a comic artist—thought about position, color, meaning, and communicating a whole lot of things in a compact format.
The bestselling international classic on storytelling and visual communication "You must read this book." - Neil Gaiman Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.
A moving story of love, betrayal, and the enduring power of hope in the face of darkness.
German pianist Hedda Schlagel's world collapsed when her fiancé, Fritz, vanished after being sent to an enemy alien camp in the United States during the Great War. Fifteen years later, in 1932, Hedda…
My name is Art Roche and I've been drawing cartoons and comic strips for over twenty-five years. I wish everyone drew comics! Comic strips are an amazing art form that has been around for thousands of years. With a simple pencil, pen, and paper the artist can tell thrilling stories, make hilarious jokes, or illustrate their own diaries. Once you learn the basic mechanics of how comics are designed and built, anyone can begin drawing them regardless of talent level or experience.
I really like this book because, while it doesn’t teach much about the actual drawing, it does give the young artist a jumpstart to begin drawing and telling their own stories. The authors include pages and pages of drawn-out panels with word balloons ready to go. I’ve always believed in letting kids find their own path with drawing style, and this book is perfect for that.
75 sheets/150 pages
4 different template styles
Graph paper in the back of the book
Matte finish cover
Measures 8.5x11"
Great Gift For:
Homeschool students
Elementary grades preschool, k-2
Kids who love to create, draw and write
Birthday present for teens
Back to school supplies
Christmas stocking stuffer
Gift for art and design students and
My name is Art Roche and I've been drawing cartoons and comic strips for over twenty-five years. I wish everyone drew comics! Comic strips are an amazing art form that has been around for thousands of years. With a simple pencil, pen, and paper the artist can tell thrilling stories, make hilarious jokes, or illustrate their own diaries. Once you learn the basic mechanics of how comics are designed and built, anyone can begin drawing them regardless of talent level or experience.
This book features a simple, modern art style that will be appealing to most young artists. It starts out with a nice introduction to drawing tools and basic shapes then moves on to drawing simple objects that can be found around the house. Character design and perspective are also covered and done so with a light, humorous tone. A very comprehensive guide to drawing and an excellent resource!
Enter Planet Cute—where kids can make any drawing absolutely adorable! Draw anything and everything—people, animals, and things—and make it CUTE. It’s easy! Budding artists just have to pick up their pencils, pens, crayons, or gel markers and follow these step-by-step how-to sequences. They’ll learn the basics of Japanese kawaii, which emphasizes simple, rounded shapes; faces with large eyes and sweet expressions; and personifying inanimate objects. They’ll also master animals, mythical creatures, food, plants, vehicles, and more!
Sine, a professor of creative writing, accompanies Sam, a neuroscientist, on a conference trip to a Hotel Castle. Sam wants to present a new device, the "monitor." Sine hopes to recover from tending to her mother who just passed away.
When they arrive, Sine is in a dream-like state. Real…
My name is Art Roche and I've been drawing cartoons and comic strips for over twenty-five years. I wish everyone drew comics! Comic strips are an amazing art form that has been around for thousands of years. With a simple pencil, pen, and paper the artist can tell thrilling stories, make hilarious jokes, or illustrate their own diaries. Once you learn the basic mechanics of how comics are designed and built, anyone can begin drawing them regardless of talent level or experience.
The author of this book is a working cartoonist and illustrator and that makes this one of the best books out there. The book packs an immense amount of practical information about how to draw cartoons into easy, fun worksheet-style activities. Different styles of writing, as well as complex concepts, are communicated in simple visually striking lessons. I have to admit if I was giving a young artist a book (and they already had both of mine) I would definitely give them this book. It’s comprehensive, fun, and simple. It also allows the young artist room to draw in their own style, instead of copying a given drawing. That’s one of my pet peeves!
A light-hearted interactive guide to comics and cartoon-making that uses an activity book format and creatively stimulating prompts to teach the fundamentals of cartooning in a fun and easy-to-follow fashion.
From a working cartoonist and comic book making instructor, this all-ages activity book uses humorous and informative one-page comics and exercise prompts to guide young readers (and readers who are young at heart) through easy-to-master lessons on the skills needed to make comics. The activities cover a range of essential comics-making tasks from creating expressions for characters to filling in blank panels to creating original characters and placing them in…
I have lived in Japan for the last 30 years but my love for manga, anime, and games is much older and dates back to when UFO Robot Grendizer was first shown on Italian TV a fateful summer evening in 1978. Many years later, I was able to turn my passion for all things Japanese into a job and now I regularly write about politics, society, sports, travel, and culture in all its forms. However, I often go back to my first love and combine walking, urban exploration, and my otaku cravings into looking for new stores and visiting manga and anime locations in and around Tokyo.
This book came out only a few years after my first encounter with anime and just blew me away, introducing me to a completely different world – a world that at the time was mostly out of reach because Western translations were still rare.
Having been published in 1983, it may be considered outdated, but manga translator and historian Frederick Schodt is a master narrator and does a great job of explaining how Japanese comics evolved during manga’s golden age. Now we can find any kind of information on the internet, but Schodt’s thorough analysis and engaging prose are second to none.
If you are into cultural history and like to go beyond simple manga talk, this is still a must-read.
Illustrated with the most representative examples of the genre, this book in English explores the world of Japanese comics. Since first published in 1983, Manga! Manga!: The World of Japanese Comics has been the book to read for all those interested in Japanese comics. It is virtually the bible' from which all studies and appreciation of manga begins. More than that, given the influence of Japanese manga on animation and on American-produced comics as well, Manga! Manga! provides the background against which these other arts can be understood. The book includes 96 pages'
I’m an Eisner-nominated and award-winning graphic novel and comics writer, editor, and book packager. I've worked on staff at the Los Angeles Times Syndicate, Disney Publishing, DC Comics, Nickelodeon Magazine, and Platinum Studios. My sequential art book, The Bramble, won the 2013 Moonbeam Gold Medal for Picture Books, and I created a new way to read comics with BirdCatDog, a 2015 Eisner Awards nominee, that received the 2015 Moonbeam Spirit Award Gold Medal for Imagination, and was chosen by Kirkus Reviews as one of the best children’s books of 2014. SheHeWe, the third book in the series, was a 2016 Eisner Award nominee for Best Publication for Early Readers.
Eisner was a comics and graphic novel pioneer, first by his work on his classic creation, The Spirit, and then with his graphic novels. Eisner offers valuable, personal, professional, and practical insights into how the sequential art medium can be tailored to your intentions. In his foreword, he writes: “This work is intended to consider and examine the unique aesthetics of sequential art as a means of creative expression, a distinct discipline, an art and literary form that deals with the arrangement of pictures or images and words to narrate a story or dramatize an idea.”
Will Eisner is one of the twentieth century's great American artists, a man who pioneered the field of comic arts. Here, in his classic Comics and Sequential Art, he refines the art of graphic storytelling into clear, concise principles that every cartoonist, comic artist, writer, and filmmaker meeds to know. Adapted from Eisner's landmark course at New York's School of Visual Arts, Comics and Sequential Art is an essential text filled with invaluable theories and easy-to-use techniques. Eisner reveals here the fundamentals of graphic storytelling. He addresses dialogue, anatomy, framing, and many other important aspects of the art form. Fully…
In an age of splendor, a heretic king strips Egypt bare—forcing his queen to quell rebellion and plunging his children into a conspiracy against the crown.
Salvation in the Sun follows Nefertiti as she ascends the throne beside Pharaoh Amenhotep—soon to become Akhenaten—just as he declares war on Egypt’s ancient…
Anime and manga have always been the biggest influences on my own writing, from the drastic tonal shifts and bizarre scenarios to the frenetic pacing and strange characters. Underdogs fighting tooth and nail against increasingly overwhelming foes in a perpetual struggle to take the slightest step forward—those are the characters I relate to, the stories I want to tell.
The story takes place within a 12-hour time frame, in which our protagonist—fresh out of prison—must navigate cosmic horrors and old habits on his way to the halfway house.
The whole time, we as the reader are given in-depth historical and cultural insight into the city of Baltimore. The classic “first day out” narrative is given an anime-flavored spin with the inclusion of mech battles, mysterious gimp-suited beings, and eldritch gods.
In Baltimore, Worm has just returned from a two year stretch in prison. When he finds out that his hometown is being brutally destroyed by a dangerous new chemical, Worm is reluctantly catapulted into a phantasmagoric journey filled with chaos and destruction. Can one man save the city before his 9:00 p.m. curfew at the halfway house?
…
“Ghosts of East Baltimore is like The Wire meets Bloodborne directed by Takashi Miike. The wildest time I had reading a book in recent memory.” - J. David Osborne, author of Black Gum and Our Blood…
Fantasy has always been a passion and an escape for me. It started with copious amounts of reading, then I found anime when I was only a child as Cardcaptors began to air on TV. I’ve watched hundreds of anime shows since then and continued my penchant for reading and writing almost exclusively in the fantasy genre. In college, I obtained a BA in English with an emphasis on Creative Writing, so I have a good grasp on literature analysis and many works. In addition, I studied Japanese for two years, lived in Japan for six months, and held a position at the anime club while I was in college.
Evermore has an anime-level mystical other world with copious drama and shenanigans afoot. There are strained friendships, romance, death-defying endeavors, and more. Who doesn’t love a good immortal chasing after his love through different lifetimes? I appreciate that the MC isn’t a damsel in distress even with the romance-heavy lean of the book. There’s plenty of mystery and action with the MC’s ability to see spirits and auras as she tries to discern the strange things happening around her. I have so much love for themes of life and death. I can see parallels between this book and the anime The Ancient Magus Bride. Both involve not-so-distant other worlds and a protagonist who has shut herself away for her gifts falling in love with an immortal.
Don't miss Evermore, the first book in Alyson Noël's #1 New York Times bestselling The Immortals series. Enter an enchanting new world where true love never dies. . .
After a horrible accident claimed the lives of her family, sixteen-year-old Ever Bloom can see people's auras, hear their thoughts, and know someone's entire life story by touching them. Going out of her way to avoid human contact and suppress her abilities, she has been branded a freak at her new high school—but everything changes when she meets Damen Auguste.
Damen is gorgeous, exotic and wealthy. He's the only one who…
Anime and manga have always been the biggest influences on my own writing, from the drastic tonal shifts and bizarre scenarios to the frenetic pacing and strange characters. Underdogs fighting tooth and nail against increasingly overwhelming foes in a perpetual struggle to take the slightest step forward—those are the characters I relate to, the stories I want to tell.
The world in this book feels of a time both ancient and unfathomably far into the future.
This, along with the marriage of supernatural elements and science fiction—not to mention oddball characters, hypersexuality, and intense swordfights—make Howl a definitive title of “anime literature.”
Lady Agova, the glass-jawed mystic giantess who guides our protagonists through the dangerous cybergoth landscape, is as iconic as Goku or Naruto and belongs on just as many bedroom wall posters.
Born the heir of a master woodcutter in a queendom defined by guilds and matrilineal inheritance, nonbinary Sorin can’t quite seem to find their place. At seventeen, an opportunity to attend an alchemical guild fair and secure an apprenticeship with the…
Anime and manga have always been the biggest influences on my own writing, from the drastic tonal shifts and bizarre scenarios to the frenetic pacing and strange characters. Underdogs fighting tooth and nail against increasingly overwhelming foes in a perpetual struggle to take the slightest step forward—those are the characters I relate to, the stories I want to tell.
There’s a point in countless anime fight scenes where characters engaged in combat are moving so fast, the background becomes nothing but harsh pencil strokes drawn from one corner of the frame to the other. Black Gypsies contains many scenes with this level of frenetic energy. A fast, pulpy thrill ride that is equal parts colorful, gritty, and sexy.
Marcus is a certified Jackboy on the streets of Chicago, stealing car parts with his best friend Gordo to sell at the local junkyard. It's all another day in the life, with his mom on his ass and a bad bitch on his mind being the most of his troubles. That is, until the Jackboys hit a lick on the wrong gangster, trapping themselves in a debt that can only be bought out in blood.
Love, poetry, lean…and a whole lotta gang shit...
“BLACK GYPSIES is a fresh slice of classic underground crime fiction, gritty and grimy,…