Here are 91 books that Code Complete fans have personally recommended if you like
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You know what ages like milk? Programming books. I always cringe when someone glances at my programming bookshelf. Some of those books are so dated, they make me appear out of touch by association. Sometimes, I feel compelled to justify myself. “Yes, that's the first edition of Thinking in Java…I keep it for nostalgic reasons, you know!” Yesterday’s software book is today’s fish and chip wrapper. However, there are exceptions. A few classics stay relevant for years, or even decades. This is a shortlist of software books that might be older than you, but are still very much worth reading.
In my consulting gigs, I come across plenty of clueless remarks. Here's a classic one: “We're falling behind schedule, so let's hire more coders.” Or a more recent gem: “We'll be ten times more productive if we generate code with AI.”
When I encounter such nonsense, I don't facepalm or cringe. Instead, I put on my poker face and drop a quote from The Mythical Man-Month.
In an industry where last year’s book is already outdated, Fred Brooks' collection of essays has been a guiding light for nearly half a century. His aphorisms have become legendary. “The bearing of a child takes nine months, no matter how many women are assigned.” “Adding manpower to a late software project makes it later.” “There is no silver bullet.” The list goes on and on.
John Carmack, one of the greatest programmers of our times, used to revisit this book every year or…
Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system. Now, 20 years after the initial publication of his book, Brooks has revisited his original ideas and added new thoughts and advice, both for readers already familiar with his work and for readers discovering it for the first time.
It is April 1st, 2038. Day 60 of China's blockade of the rebel island of Taiwan.
The US government has agreed to provide Taiwan with a weapons system so advanced that it can disrupt the balance of power in the region. But what pilot would be crazy enough to run…
I love to expand my knowledge and learn not just about new technologies, but how things work. I find it fascinating to dig deep into computer programming, technology concepts, and really geek out on things. That’s why I love software development or programming books that aren’t just about some technology and how to do something, but rather books that really make you think and teach you not just programming skills but critical thinking about problem-solving skills. As a software developer for over 15 years and a person who teaches software developers, I have learned that if someone isn’t entertained, they aren’t learning. That’s why I put together a list of fun, entertaining and useful books.
I love writing good clean code. There is something refreshing about writing or reading code that reads more like a book than some obscure instructions to a machine. This book goes into the details of how to write “clean code” and what makes it clean.
I felt like I learned so much about writing good code from reading this book about things that you are never really taught in school or on the job as a software developer.
I found so much of the book so interesting because I could use what I was learning right away to become a better programmer.
If you want to become a better programmer and are looking for a book that will entertain you and be fun along the way, I highly recommend Clean Code.
Even bad code can function. But if code isn't clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn't have to be that way.
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code "on the fly" into a book that will instill within you the values of a software craftsman and make you a…
I’ve spent most of my life writing code—and too much of that life teaching new programmers how to write code like a professional. If it’s true that you only truly understand something after teaching it to someone else, then at this point I must really understand programming! Unfortunately, that understanding has not led to an endless stream of bug-free code, but it has led to some informed opinions on programming and books about programming.
Yes, it’s a textbook, albeit a particularly well-written one. You may already have it on your shelf, if you’ve taken a programming class or two.
I’m way too old to have used CLRS as a textbook, though! For me, it’s an effectively bottomless collection of neat little ideas—an easy-to-describe problem, then a series of increasingly clever ways to solve that problem. How often do I end up using one of those algorithms? Not very often! But every time I read the description of an algorithm, I get a nugget of pure joy from the “aha” moment when I first understand how it works.
A Duke with rigid opinions, a Lady whose beliefs conflict with his, a long disputed parcel of land, a conniving neighbour, a desperate collaboration, a failure of trust, a love found despite it all.
Alexander Cavendish, Duke of Ravensworth, returned from war to find that his father and brother had…
During my career, I’ve worked on projects large and small (1 - 60+ people) in a wide variety of fields (like repair dispatch, ticket sales, and professional football coaching--the NFL kind not the FIFA kind). All of them, and particularly the big ones, were like antique clocks: they had lots of moving pieces and if any piece broke, the whole thing wouldn’t work. (Unfortunately, failed software projects don’t look nice on your mantelpiece.) In this list, I’ve tried to pick some books that you might not discover if you look only for programming books. Read those, too, but don’t ignore the more human-oriented dimensions of software development. Hopefully you’ll find these choices interesting and useful.
When people think about software engineering they mostly think about programming, but that’s not where a project starts. It starts with requirements.
(Really it sometimes starts with company politics, bickering, excuses, and backstabbing, but requirements gathering is often the official start.)
A good set of requirements keeps developers pulling in the same direction; a bad one can make the team inefficient, cause endless arguments, set developers against each other, and make the project feel like Lord of the Flies. I’ve seen projects scrapped and restarted from scratch or even canceled due to poor documentation.
Every software developer should know at least a little about writing so they can produce clear requirements and documentation.
This book isn’t specifically about writing documentation (which is something of an art in itself), but it can help you learn how to make your business writing more effective. This book won’t turn you into Shakespeare,…
Designed for advanced professional, technical or business writing courses, this concise text covers basic principles, correspondence and reports, and provides a guide to common problems.
My first computer was an early IBM PC back when all my friends had Commodores they used for gaming. Not being able to share their games meant I had to do something else, so I read the Introduction to Basic book that came in the box. I’ve been coding, reading about coding, writing about coding, teaching about coding, and talking about coding ever since. The world of technology moves so fast that it is hard to keep up. If you’ve taken one of my courses or listened to The Real Python Podcast, I hope you’ve heard about my passion for the topic.
I knew how to code when I finished school, or at least I thought I did. What I didn’t know was how to think about programs and how to structure the bigger picture. Over time and with practice, I learned how to think about design, but the journey was fraught and painful. I wish I had this book when I started out.
Coming to the book later in my career, I may have intuitively known a lot of what Ousterhout covers, but I’ve never seen it put so elegantly. I found myself nodding along and now often point coders at this little treasure.
This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can…
My passion for developing production-ready, cooperating microservices began in 2008 when I first started assisting customers in creating distributed systems—long before the term “microservices” was coined. During that time, I faced significant challenges, including grappling with the “Eight Fallacies of Distributed Computing”. Since then, I’ve dedicated most of my career to deepening my understanding of these complexities and finding ways to address them through robust architecture, design patterns, and the right tools.
A common reason for microservice projects to fail is a lack of understanding of how to build resilient and fault-tolerant microservices.
This book was a game-changer for me, providing essential strategies to address these challenges. It taught me how to avoid anti-patterns like Cascading Failures and embrace patterns like Circuit Breaker and Bulkhead to manage temporary network issues and overload situations. The real-world solutions it offers were immediately applicable to my projects.
A single dramatic software failure can cost a company millions of dollars - but can be avoided with simple changes to design and architecture. This new edition of the best-selling industry standard shows you how to create systems that run longer, with fewer failures, and recover better when bad things happen. New coverage includes DevOps, microservices, and cloud-native architecture. Stability antipatterns have grown to include systemic problems in large-scale systems. This is a must-have pragmatic guide to engineering for production systems. If you're a software developer, and you don't want to get alerts every night for the rest of your…
The Duke's Christmas Redemption
by
Arietta Richmond,
A Duke who has rejected love, a Lady who dreams of a love match, an arranged marriage, a house full of secrets, a most unneighborly neighbor, a plot to destroy reputations, an unexpected love that redeems it all.
Lady Charlotte Wyndham, given in an arranged marriage to a man she…
I’ve always enjoyed mentoring folks whether new or experienced in programming. Whether it is teaching an intern or a high school robotics student, or onboarding an experienced Java developer, it brings me joy to see people learn. I also love to read. Being able to recommend some of my favorite books can help even more people absorb all of this information.
When trying to become a better Java developer, there is so much to learn.
97 Things covers, well 97, of them in a series of brief essays. What’s cool is that the essays were written by different people so you get lots of points of view on what is important. Topics range from language (comments, fat jars) to the ecosystem (benchmarking, frequent releases) to the language-agnostic (definition of done and breaking down problems.)
Note that two of these are mine. The book is thin at just over 200 pieces. And since each “thing” is short, it’s easy to read on the go.
If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You'll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can
Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether…
I love to expand my knowledge and learn not just about new technologies, but how things work. I find it fascinating to dig deep into computer programming, technology concepts, and really geek out on things. That’s why I love software development or programming books that aren’t just about some technology and how to do something, but rather books that really make you think and teach you not just programming skills but critical thinking about problem-solving skills. As a software developer for over 15 years and a person who teaches software developers, I have learned that if someone isn’t entertained, they aren’t learning. That’s why I put together a list of fun, entertaining and useful books.
Wow! This book is exactly what every programmer has always wanted to know or even felt guilty about not knowing and it’s all presented in an extremely simplified and fun way.
This is one of those books where you get excited in the morning when you wake up because you know you are going to be able to read more in the book and you are hoping the book will never end.
It’s rare to find a big book that I enjoyed reading so much and felt so short. This book covers almost everything you ever wondered about computer science. After reading this book, I felt like I finally understood everything a programmer was supposed to know and I no longer felt that nagging feeling of being an imposter.
I have been coding for over 30 years. I’ve seen some miserable interfaces, and some large programs that collapse under their own weight. Software was, at one point, notorious for being late, over budget, and unreliable. These books have helped turn the corner on these failings, and I have found each of them very valuable in my day-to-day programming. While you can learn technique and even languages online, the kind of insight found in these books is rare and worth spending time and money on.
This book changed my entire perspective on writing the UI and UX of great software. Even the revised edition is a bit old but still has many valuable lessons to teach. Platt established many of the fundamental principles of writing usable and transparent software, and his book should be read not only by designers, but perhaps especially by programmers.
This non-technical book discusses the annoyances and dangers we encounter every day when using computers. Written with delightful wit and humor, as well as the insight of an experienced insider, it rips into the design of software much as Atul Gawande's Complications exposed the practice of medicine. Its basic message to ordinary people having problems learning or using their software is this: It's not your fault! It's not because you're dumb! Aimed primarily at casual users of software, the book tells readers what they should expect from their software and how to make their voices heard so that they receive…
This book follows the journey of a writer in search of wisdom as he narrates encounters with 12 distinguished American men over 80, including Paul Volcker, the former head of the Federal Reserve, and Denton Cooley, the world’s most famous heart surgeon.
In these and other intimate conversations, the book…
I’ve been doing large-scale software development at great US businesses from the introduction of the PC to the cloud explosion. From my earliest successes (online banking at US Bank in 1985!) to my biggest failures (Wells Fargo “Core” disaster in 2006), I’ve always sought better ways of doing things. These five books all were important to my learning and remain highly relevant, and I hope you find them useful as well.
This book helped me set my initial approach to software development and I still periodically return to it for grounding.
An MIT project theorized that new-fangled PC software developers knew something mainframe and mini-computer makers didn’t. MIT’s research revealed something else entirely: Microsoft had uniquely effective ideas on how to build complex products in rapidly evolving competitive markets. Here is “agile” before it was put into the Manifesto in 2001, in a more complete form. Ever wonder where the idea of a team comprising functional specialists with overlapping roles, united by a common goal, came from? Or incremental feature evolution with periodic synchronization and constant testing? Early brilliance still of foundational relevance, in a coherent and engaging form.
Drawing on observation, interviews, and confidential data, the authors reveal Microsoft's product development, marketing, and organizational strategies.