Here are 81 books that A Maze of Death fans have personally recommended if you like
A Maze of Death.
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I’ve spent my career with my students exploring microbes in all kinds of worlds, from cosmetics on our skin to the glaciers of Antarctica. In Antarctica, I discovered bizarre bacteria that form giant red blobs; we call them the “red nose” life form. In our lab at Kenyon College, we isolated new microbes from a student’s beauty blenders. These experiences, and those of the books I list here, inspire the microbial adventures of my science fiction. If microbes could talk, how would they deal with us? Find out in my novel, Brain Plague. And I hope you enjoy all the microbial tales on this list!
What if reproduction required people to mate with another species—creatures more alien than bacteria?
In this book, Lilith Iyapo awakes after a nuclear war to find her alien saviors expect just that. The alien Oankali are organisms whose cells modify their own genes to perfection. But their genes run short of diversity, until they are compelled to share genes with a population as alien to them as—humans.
This disturbing novel asks us how much of our own humanity would we trade for survival? Would I welcome a half-alien child if its monstrous traits cured cancer? A science fiction novel that made me imagine the biological dilemmas of gene exchange.
'One of the most significant literary artists of the twentieth century' JUNOT DIAZ
'Octavia Butler was playing out our very real possibilities as humans. I think she can help each of us to do the same' GLORIA STEINEM
One woman is called upon to reconstruct humanity in this hopeful, thought-provoking novel by the bestselling, award-winning author. For readers of Margaret Atwood, Toni Morrison and Ursula K. Le Guin.
When Lilith lyapo wakes in a small white room with no doors or windows, she remembers a devastating war, and a husband and child long lost to her.
Voyager 1 was launched on September 5, 1977, and Voyager 2 was launched on August 20, 1977. Both began a historic journey with unique 'time capsules' on board intended to communicate a story of our world to extraterrestrials. The Voyager message is carried by a phonograph record 12-inch gold-plated disk…
I am a lifelong reader of science fiction and fantasy from all eras, coming from a family that was obsessed with both science and speculative fiction. I am the co-creator of Forbidden Futures magazine, the world’s only full color, fully illustrated genre fiction periodical, and I have been writing and publishing science fiction and horror comics, art, and stories for over four decades. I have contributed to the worlds of Star Wars, Aliens VS Predator, Dungeons and Dragons, DC and MARVEL comics, and The Wheel Of Time. I am an instructor teaching fantasy illustration, comics, and graphic novel writing at The Academy of Art University in San Francisco.
In this book the people and families of a human penal colony on a water-covered alien world are driven from their homes and into open waters after offending the indigenous alien species.
Out in the planet-wide ocean on a flotilla of ships, they encounter bizarre creatures and odd experiences. As the community falls apart, individuals come together, but ultimately, they will find that the planet itself is guiding them towards total unity.
This book will make you consider the bond between all living creatures, the need for forgiveness and progress forward, and succumbing to what is inevitable.
"This is hard sci-fi done right." -Publishers Weekly (starred review). "One of the enduring classics of science fiction." -George R.R. Martin
Deep in the future, natives of the planet Hydros, an ocean planet whose inhabitants live on artificial floating islands, force the entire human population of the island of Sorve into exile, leaving the outcasts to ponder their fate, their past, and the true purpose of humanity.
After a human offense against the natives of Hydros, the human population of the island of Sorve are ordered to leave. Forbidden on all other islands, in a flotilla of ships they…
The beauty of time travel stories is that under the tech, or the supernatural, they can be anything. And for me, they are everything. Paradoxes, puzzles, that oh-so-delicate space-time continuum: an infinite blank canvas for exploring human emotion, psychology, and choices. Just like everyone else, I have regrets, big and small, things that I wish I could change, sliding doors that may have taken me down the wrong fork in the road. With these books, each deeply personal and therapeutic in their own way, you may be able to see your own life choices anew, just like I did. Enjoy!
This may have been the first time travel book I ever read, though I didn’t anticipate the life-changing significance back in the halcyon days of middle school.
At a time of awkward, pubescent change, its story about identity, isolation, and the pursuit of individuality struck a chord, enough that I still think of it decades later. The sci-fi premise is simple but haunting: a shed where time passes differently becomes the backdrop for a psychological duel between brothers.
Revisiting it recently through adult eyes, the prose is understandably spare—it is young adult fiction, after all—but the introspective core and emotional resolution remain impressively resonant.
Identical twins Barry and Harry Krasner are house-sitting at their great-uncle's Midwest farm. It's peaceful at first, but soon they realize there's something about the farmhouse that makes locals stay far away. The twins are sure that the locked shed out back is their reason why – but what they find there is more shocking than anything they could have imagined.
I am a lifelong reader of science fiction and fantasy from all eras, coming from a family that was obsessed with both science and speculative fiction. I am the co-creator of Forbidden Futures magazine, the world’s only full color, fully illustrated genre fiction periodical, and I have been writing and publishing science fiction and horror comics, art, and stories for over four decades. I have contributed to the worlds of Star Wars, Aliens VS Predator, Dungeons and Dragons, DC and MARVEL comics, and The Wheel Of Time. I am an instructor teaching fantasy illustration, comics, and graphic novel writing at The Academy of Art University in San Francisco.
In this novel, human beings have been nearly wiped out and scattered throughout the galaxy when a drug derived from our unusual binary brains becomes the most sought-after recreational narcotic in the universe.
One human woman and her ragtag crew might be able to save the human race—so long as she can keep straight which reality is real: the one where she plays the hero, or the one where she’s the victim.
A wild, neo-pulp ride through a world like Star Wars crossed with the underground ZAP! Comix, the ending will punch you in the gut and remind you why we flee to fictional worlds.
For centuries, alien drug-runners plundered the Earth, harvesting organs and freebasing fear. Few drugs could match the potency of humanity's dysfunctional two-stroke brains, so the Intergalactic Enforcement Force burned it down.
Now, the last scattered, ragtag pockets of humanity strewn across a hundred backwater worlds are the most sought-after cash crop in the universe, and their only hope lies in the unsteady, oversexed hands of a pirate crew of intergalactic trash under the command of a devious cutthroat nymphomaniac known as Callista Chrome.
I’ve been a fan of horror since I got sucked into Scooby-Doo as a three-year-old. When I started my academic career, I kind of kept that passion tucked inside as something to be embarrassed about – after all, I wanted to do serious work, and horror movies aren’t serious, right? Graduate school made me rethink that assumption, and pushed me towards seriously considering the engagement of horror and religion. I wrote my dissertation on a chapter of the Book of Numbers as a slasher narrative, and I haven’t looked back since.
Nelson’s book is a revelation in how it explores the work that both religion and popular culture can do – her readings of Lovecraft’s work are particularly evocative. I’m not on board with the sharp line she draws between high and low culture, but it’s one of those books that’s fascinating even when you disagree with it.
In this work, Victoria Nelson illuminates the deep but hidden attraction the supernatural still holds for a secular mainstream culture that forced the transcendental underground and firmly displaced wonder and awe with the forces of reason, materialism, and science. In a backward look at an era now drawing to a close, "The Secret Life of Puppets" describes a curious reversal in the roles of art and religion: where art and literature once took their content from religion, we came increasingly to seek religion, covertly, through art and entertainment. In a tour of Western culture that is at once exhilarating and…
I am a professional artist and musician, and I owe a huge debt to Philip K. Dick. I started to read his works at a very young age (I believe I’ve read most everything he’s written at least twice), and my love of his work has continued throughout my life and he has been the greatest inspiration to my music, writing, and art. I felt so influenced and indebted that a created a comic book to honor him and to tell my stories and ideas that have populated my imagination as a result of his books.
I loved this book because it blends many religions and faiths and churns out an amazing explanation of the universe and how our realities are created.
I think this was not only an incredibly entertaining book full of fascinating characters and realities, but its spiritual questions and answers just captivated my soul and imagination and expanded my view of life and the universe. I also felt really connected to so many characters in this book and that really made it special.
Featuring virtual reality, parallel worlds, and interstellar travel, The Divine Invasion is the second novel in the VALIS trilogy by Philip K. Dick, the Hugo Award–winning author of The Man in the High Castle and Do Androids Dream of Electric Sheep?—the basis for the film Blade Runner.
God is not dead, he has merely been exiled to an extraterrestrial planet. It is on this planet that Yah—as this possible God is known—meets Herb Asher and convinces him to help Yah return to Earth, which is itself under the control of the demonic Belial. To do this, Asher must shepherd a…
There is a scene in the 1960 movie adaptation of The Time Traveler by HG Wells where the protagonist goes rapidly into the future as he watches a whole city spin into existence around him. That’s how I feel about my career. I started in 1994 and have watched UX grow into an incredible field! I’ve run my own business since 2008 focused exclusively on qualitative research consulting while also doing all sorts of exciting thought leadership activities – from writing to speaking to creating a number of courses on LinkedIn Learning – and I love to build my UX network too! I live in Silver Spring, Maryland.
There are a whole host of books about UX methods, but in our world of ever-advancing technology, there are few books that are really up to date with how to practice UX when the medium is no longer one-dimensional or even a physical product.
As AR and VR experiences are becoming more and more normal, I’ve appreciated being able to read a book that really captures the most recent evolution of UX methods towards a new virtual world of possibilities.
1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use them and how to tailor them for specific use cases; 2. Includes case studies detailing the practical application of interaction theory discussed in each chapter; 3. Presents tables of guidelines for practicing VR developers, for reference during software development; 4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR interfaces are effective, efficient, engaging, error-tolerant, and easy to learn; 5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge …
I have always been fascinated with morally grey or complex characters. For me, the sign of a great novel is one where you find yourself talking about the characters as if they were real people you know. I want to experience something when I read, and characters that are flawed, imperfect, or morally grey have always intrigued me because they can take me to places I haven’t (or wouldn’t!) go myself. And, of course, they provide ample grounds for fun discussions with my friends! Sci-fi apocalyptic fiction is fertile ground for such characters, so I’ve tried to pick books you may not have heard of. I hope you like them!
This story is set in an Arabic cyberpunk future in which the rest of the world has splintered into warring factions. Where you traditionally find the cityscapes of Gibson, here you have the Budayeen, with its narrow streets and souks, its bars and strip clubs abutting mosques, and the daily calls to prayer cutting through the cries of hawkers, gangsters, and unfortunate tourists.
Audran is the classic flawed detective: drug-addled and morally grey but with a cynicism that I can’t help but love. He is cowardly at times, brave at others, self-serving, and selfless—a character to get your teeth into! However, like many books written forty years ago, many female characters are unalived, and it’s gory in places, so be warned if that isn’t your taste.
In a decadent world of cheap pleasures and easy death, Marid Audrian has kept his independence the hardway. Still, like everything else in the Budayeen, he's available…for a price.
For a new kind of killer roams the streets of the Arab ghetto, a madman whose bootlegged personality cartridges range from a sinister James Bond to a sadistic disemboweler named Khan. And Marid Audrian has been made an offer he can't refuse.
The 200-year-old "godfather" of the Budayeen's underworld has enlisted Marid as his instrument of vengeance. But first Marid must undergo the most sophisticated of surgical implants before he dares…
Ever since I was young, I’ve loved fantasy novels, movies, and video games. When I got to high school, I finally met people who played Dungeons and Dragons, and it was all downhill from there! I started Dungeon Mastering at a young age, but everyone said I had a real talent for it. The stories I created always caught the imagination of the players, and more than once, people told me I should write books. Well, here I am. I love escapist fantasy, epic adventures, wonderful characters, and terrible villains. I can’t get enough of them, and every day I immerse myself in the fantastical, whether it be reading another book, writing another story, or booting up another Final Fantasy game.
The Land by Aleron Kong is the third litRPG on this list, and probably the most famous. Every litRPG uses a few ways to denote progression, but this book has an almost unending series of charts, numbers, rules, and powers for everything. And I do mean everything.
Character growth. Weapon quality. Town building. To career building. Even dungeon building.
Everything progresses. Everything has level-ups. The world is huge, and the events feel extremely epic. This is also the longest series on the list, with books so massive, you could knock a fool out with one.
Definitely worth the time, though. Don’t miss out.
Discover Dr. Aleron Kong, the Father of American LitRPG! #1 in Cyberpunk and Video Game Science Fiction! Over SEVENTEEN HUNDRED positive reviews on Goodreads!!! The second captivating installment of Aleron Kong's, Chaos Seeds series. "We are life takers and heart breakers," Richter shouted. "Let's go!" Richter and Sion are at it again! Even more of what you loved in the first book! Leveling, world building, awesome items, and what's that you say? Sure! Why not? What's a little necrophilia between friends!?! Join your favorite Chaos Seed as he answers the call of adventure and deals with the invaders, greedy dwarves,…
I’m the Head of Trend and Innovation Scouting for Nokia, and I’ve been with the company since the glory days of Nokia mobile phone world dominance. I know first-hand what happens when a company focuses exclusively on the technology, not the humans that use it, and how quickly that can lead to disaster. One of the lessons that I see repeated continuously in the field of innovation is that a huge amount of attention gets paid to the new technology, and not nearly enough on how the technology will interact with our existing systems, beliefs, attitudes, and culture. Learning from the mistakes is the best way to make sure that the future doesn’t repeat them!
If you’ve ever wondered how on Earth Mark Zuckerberg ended up betting his Facebook empire on the unproven technology of Virtual Reality (VR), this is the recent history book for you.
Blake Harris starts with Palmer Luckey, a homeschooled teenager who shrugged off the received wisdom of all of his elders, and just went ahead and built the first commercially viable VR headset. (That’s an amazing story in itself.) And then he got Mark Zuckerberg so excited about this new experience that, yes, Zuckerberg ended up buying Luckey’s company – and eventually forcing him out.
The History of the Future is about technology, business, the consequences of acting on visionary thinking, and, above all, about how technology is ultimately created and developed by human beings.
The dramatic, larger-than-life true story behind the founding of Oculus, its quest for virtual reality, and its founder's contentious battle for political freedom against Facebook, from the bestselling author of Console Wars (now a CBS All Access film).
In The History of the Future, Harris once again deep-dives into a tech drama for the ages to expertly tell the larger-than-life true story of Oculus, the virtual reality company founded in 2012 that-less than two years later-would catch the attention of Mark Zuckerberg and wind up being bought by Facebook for over $2 billion dollars.