Here are 10 books that Eisenhorn fans have personally recommended once you finish the Eisenhorn series.
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I have been an avid sci-fi/fantasy lover and tabletop gamer my whole life. Many of my best memories involve me inventing stories explaining why my buddy’s armies and mine were duking it out on the battlefield or interpreting what the dice rolls really meant for my character. Today, I write for one of my favorite game universes, Kings of War. I have made a living out of stories by writing them or teaching about them. I love making my universes believable while still maintaining integrity to their original source material. I also love making flawed, relatable characters to give readers hope as they read about them overcoming those flaws.
So many times with tie-in novels, you have the issue of trying to predict what a fanbase wants while still trying to keep a story original. I’ve read a lot of tie-in novels that fail in this, and as a result, their stories fall flat and become hollow narratives. The Warhammer 40k universe has a long, rich, and storied history of lore. Sometimes, that lore boils down to “Space Marines are cool,” and that is as far as the depth of the worldbuilding goes.
This book succeeds where many others do not. In this story, I got to see the effects of a universe that is dominated by war played out in the lives of these characters. Rather than a string of events between one fight to the next, I saw the toll that such an existence would have on the people who live it. It does this in a…
Book seven in the New York Times bestselling series
A Great War is coming, and it will engulf the Imperium of Man. The Space Marines of the Alpha Legion, the last and most secretive of all the Astartes brotherhoods, arrive on a heathen world to support the Imperial Army in a pacification campaign against strange and uncanny forces. But what drives the Alpha Legion? Can they be trusted, and what side will they choose when the Heresy begins? Loyalties are put to the test, the cunning schemes of an alien intelligence are revealed, and the fate of mankind hangs in…
I have been an avid sci-fi/fantasy lover and tabletop gamer my whole life. Many of my best memories involve me inventing stories explaining why my buddy’s armies and mine were duking it out on the battlefield or interpreting what the dice rolls really meant for my character. Today, I write for one of my favorite game universes, Kings of War. I have made a living out of stories by writing them or teaching about them. I love making my universes believable while still maintaining integrity to their original source material. I also love making flawed, relatable characters to give readers hope as they read about them overcoming those flaws.
The best way to start a list about books that are part of bigger universes is to start with a book about building universes! The ambiance of this book, the intrigue, and the worldbuilding! Oh my goodness, the worldbuilding! Tie-in novels often get a bad rap, so one can be forgiven for thinking that this book might not be great because it’s based on a video game. But the story of the D’ni civilization that literally crafts worlds with their words that they write in magical books speaks to my author’s soul.
Something that I feel is necessary for a universe to have weight is that there must be an appropriate cost for everything that happens, and every choice that the characters make must follow Newton’s Third Law of Motion (for every action, there is an equal and opposite reaction). This is reflected so beautifully in the way Atrus learns…
Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds. Reprint.
I have been an avid sci-fi/fantasy lover and tabletop gamer my whole life. Many of my best memories involve me inventing stories explaining why my buddy’s armies and mine were duking it out on the battlefield or interpreting what the dice rolls really meant for my character. Today, I write for one of my favorite game universes, Kings of War. I have made a living out of stories by writing them or teaching about them. I love making my universes believable while still maintaining integrity to their original source material. I also love making flawed, relatable characters to give readers hope as they read about them overcoming those flaws.
What kind of list would this be about massive universes without mentioning the Cosmere? Brandon Sanderson is the undisputed king of worldbuilding because he is so meticulously obsessed with the details, and is so good at juggling all of them in a way that interweaves like a tapestry of crossing stories.
The fact that this story holds dozens of nods to characters from his other stories that exist within the same universe as the worlds on which this book takes place while not being confusing to someone unfamiliar with all that the Cosmere has to offer is why I want to recommend this book in particular, though.
I will freely admit that I am not a Cosmere aficionado. The task of trying to keep up on everything that Sanderson writes is entirely too daunting for me (how does the man write so much, so well, and so fast?!!). But I…
From #1 New York Times bestselling author Brandon Sanderson―creator of The Stormlight Archive, the Mistborn Saga, and countless bestselling works of science fiction and fantasy―comes this gripping story set in the Cosmere universe told by Hoid, where two people from incredibly different cultures must work together to save their worlds from certain disaster.
Yumi has spent her entire life in strict obedience, granting her the power to summon the spirits that bestow vital aid upon her society―but she longs for even a single day as a normal person. Painter patrols the dark streets dreaming of being a hero―a goal that…
I love dystopian science fantasy for the fact that it defines its own reality. The distant, magical aspects of every dystopian world create separation from the world we live in. The reader must cling to the characters, accept their motives and flaws, and finish the ride no matter where it goes. Not every plot needs to reform the status quo. Star Wars was the white-washed exception, and even that got dark at times. Combining flawed characters with flawed settings makes a novel compelling without the need for overly fantastic powers or world-altering events. Sure, I include those too, but futuristic dystopia offers plenty of challenges for simply surviving each day.
A man is chosen. A hero emerges. Deep, dark future action and adventure at its story-telling best. As a beast created to kill other beasts, what keeps Ragnar in check? What controls his path? Great questions, but who cares? These are adventures of the purest, most entertaining form. King offers the perfect balance of action and coming-of-age in a dystopian future. As the main character, Ragnar Blackmane can best be described as a noble savage, ascending within the pantheon of heroes that leave their mark on the galaxy. It’s this combination that makes it all work, and I wish King would have written more.
These three classic SF stories follow the adventures of Ragnar the Space Wolf, from his recruitment by the Space Marines on the savage world of Fenris to his adventures amongst the stars. Whether Ragnar and his friends are fighting orks, mutants, or the foul forces of Chaos, adventure is never far behind!
I love dystopian science fantasy for the fact that it defines its own reality. The distant, magical aspects of every dystopian world create separation from the world we live in. The reader must cling to the characters, accept their motives and flaws, and finish the ride no matter where it goes. Not every plot needs to reform the status quo. Star Wars was the white-washed exception, and even that got dark at times. Combining flawed characters with flawed settings makes a novel compelling without the need for overly fantastic powers or world-altering events. Sure, I include those too, but futuristic dystopia offers plenty of challenges for simply surviving each day.
A different kind of hero. Cerebral and self-contained. Eisenhorn is an Inquisitor who maneuvers within the system and operates within his own complex reality, fighting a never-ending war against all aspects of Chaos. He finds allies in impossible places and uses them to his advantage. Part mystery, part adventure, and expertly crafted to portray the darkest of futures, it is the quintessential dystopian science fantasy. While some may question the rigid morality of the future day, Eisenhorn chooses results over dogma, choosing the lesser of two evils. I learned that characters must choose their own reality, adapting to the dystopia in which they reside. It’s a compelling human trait that transcends any universe.
Inquisitor Gregor Eisenhorn is an Imperial inquisitor, one of the tirelss defenders of humanity. With his warband he scourges the galaxy, walking in the shadows of darkness in order to root out heresy. When that heresy is found to infiltrate the hierarchy of the Imperium and the Inquisition itself, Eisnehorn must rely on himself alone to deal with it – even if it means making deals with the enemy and compromising everything he ahs ever believed in.
Read it because It's the whole classic trilogy that remains top of many Warhammer 40,000 fans' must-read lists, And in Pariah, there's a…
Since the summer of 1983, these stories have not only captivated my imagination but also directed much of my life. I love the apocalyptic fantasy genre. I love stories that push characters to their breaking points to see what happens. I love stories of lepers finding personal redemption through trials and despair, of impossible space battles, and of kings kneeling before unlikely heroes. I love the story arcs where the character grows into a whole new person because of their trials and faith. I love the beauty and incredible landscapes of a future Earth, as well as the view of space and the countless sights.
This book gave me back the most treasured adventures of my imagination: Star Wars!
I became lost in it! I was there, soaking up my hero's newest adventure like a sponge. I was introduced to an entirely new universe where my mind could wander, watch, adventure, and dream.
I loved all of the new characters that were introduced and their character arcs. I was so happy to have moreStar Wars, and Timothy Zahn gave me back my heroes.
#1 NEW YORK TIMES BESTSELLER • In this essential Star Wars Legends novel—the first ever to take place after the events of the original trilogy—Grand Admiral Thrawn makes his debut on the galactic stage.
Five years ago, the Rebel Alliance destroyed the Death Star, defeated Darth Vader and the Emperor, and drove the remnants of the old Imperial Starfleet to a distant corner of the galaxy. Princess Leia and Han Solo are married and expecting twins. And Luke Skywalker has become the first in a long-awaited line of Jedi Knights.
But thousands of light-years away, the last of the Emperor’s…
I have been an avid sci-fi/fantasy lover and tabletop gamer my whole life. Many of my best memories involve me inventing stories explaining why my buddy’s armies and mine were duking it out on the battlefield or interpreting what the dice rolls really meant for my character. Today, I write for one of my favorite game universes, Kings of War. I have made a living out of stories by writing them or teaching about them. I love making my universes believable while still maintaining integrity to their original source material. I also love making flawed, relatable characters to give readers hope as they read about them overcoming those flaws.
The late Sir Pratchett was a hero of mine. The Discworld universe is one of the most well-put-together, zany, yet relatable places. The amount of depth that he was able to achieve with a setting that others might consider a joke is astounding.
In order for a universe to connect with me, it has to have characters that I love dearly. Granny Aching and her granddaughter Tiffany are among the few literary characters that have ever brought me to tears on multiple occasions. I used to read this book to my students, and there is one scene in particular towards the end that causes me to choke up every time I read it.
It’s simple and powerful, and it speaks to me on a personal level. I lost my mom back in 2008, and the scene to which I am referring here hits on that sense of loss so well…
A nightmarish danger threatens from the other side of reality . . .
Armed with only a frying pan and her common sense, young witch-to-be Tiffany Aching must defend her home against the monsters of Fairyland. Luckily she has some very unusual help: the local Nac Mac Feegle - aka the Wee Free Men - a clan of fierce, sheep-stealing, sword-wielding, six-inch-high blue men.
Together they must face headless horsemen, ferocious grimhounds, terrifying dreams come true, and ultimately the sinister Queen of the Elves herself . . .
As a nonfiction author, I’ve always been mystified by fictional character development. What qualities make one character fascinating and another a dud? How do great writers make us fall in love with their creations? If I had one wish as an author, it would be to create one truly beloved character. I particularly like quirky nonconformists who forge their own paths, making mistakes along the way, yet they remain sympathetic. When I finish reading the story, I miss their company. My five recommended books include some of my favorite characters in modern literature.
This book drew me in from the first sentence: “It is possible I already had some presentiment of my future.” I was amazed that in just eleven words, Wolfe conjured three time periods (the present moment, the future, and a later future while looking back).
The incredible adventures of the narrator, Severian, span five books, and I’ve read them all several times. Shadow is also one of the most challenging science fiction books I’ve read because the author leaves mysteries behind for me to figure out myself.
“A major work of twentieth-century American literature...Wolfe creates a truly alien social order that the reader comes to experience from within...once into it, there is no stopping.” ―The New York Times on The Book of the New Sun
Gene Wolfe has been called "the finest writer the science fiction world has yet produced" by the Washington Post.
THE BOOK OF THE NEW SUN is unanimously acclaimed as Wolfe’s most remarkable work, hailed as “a masterpiece of science fantasy comparable in importance to the major works of Tolkien and Lewis” by Publishers Weekly and “one of the most ambitious works of…
I’ve always loved a good crime drama/suspense thriller novel–the way they keep you glued to the pages, and you think you’ll just sit down for a quick couple of chapters before dinner, and the next thing you realize, it's 12am, and you’re on the last chapter. The depth of the character studies that you get with this genre is the other reason I enjoy it so much, there’s nothing worse than having main characters that are one dimensional and unreachable as a reader. I have always tried to create this kind of character depth and gripping narrative in my own books.
What I enjoyed most about this book was the story and plot that the author wove together.
This story takes thrilling, unexpected twists that kept me engaged with the characters and the plot. Its intensity is matched by its excellent pacing, delivering surprises at every turn.
Just when I thought I'd figured out where it's headed, it veers in another direction.
'An epic drama reminiscent of the best classic Hong Kong gangster films but set in a fantasy metropolis so gritty and well-imagined that you'll forget you're reading a book' KEN LIU
'Gripping!' ANN LECKIE, author of Ancillary Justice and The Raven Tower
'Lee's astute worldbuilding raises the stakes for her vivid and tautly-described action scenes' SCOTT LYNCH, author of The Lies of Locke Lamora
*****Shortlisted for the Nebula Awards, the Locus Awards, the Aurora Awards, the Sunburst Awards and an Amazon.com Best Book of the Month*****
I’ve always been drawn to stories where light trembles on the edge of annihilation. The Deathly Shadow grew from that space—where broken people must still try, even when hope is an ember. I’m especially interested in how violence shapes children—their choices, their trust, and the way they carry themselves through a collapsing world. I strive to write characters with real emotional weight and a filmic sense of presence—where every gesture, glance, and silence means something. I believe the darkest stories, when told with care, can reveal what we most need to protect. This book explores the cost of survival—and whether love, memory, and courage are enough to challenge even the worst of endings.
This book is prophecy, power, and paranoia wrapped in a sandstorm.
It was the first book that showed me how deeply philosophy and politics could be embedded in a fantastical world. It taught me that “epic” doesn’t mean loud—it means legacy. I still marvel at Herbert’s precision—his control of tone, symbolism, and tension.
It’s the rare kind of book that makes you feel like you’re trespassing into something sacred and dangerous. Every time I return to it, I leave with something new—and a little unsettled.
Before The Matrix, before Star Wars, before Ender's Game and Neuromancer, there was Dune: winner of the prestigious Hugo and Nebula awards, and widely considered one of the greatest science fiction novels ever written.
Melange, or 'spice', is the most valuable - and rarest - element in the universe; a drug that does everything from increasing a person's lifespan to making interstellar travel possible. And it can only be found on a single planet: the inhospitable desert world of Arrakis.
Whoever controls Arrakis controls the spice. And whoever controls the spice controls the universe.