I believe worldbuilding is as important as realistic dialogue, engaging characters, and a well-paced plot. Worldbuilding is a key component of stories that take place in a contemporary high school, in the court of Henry VIII, or in some far-off land that only exists in the author’s imagination. I worldbuild in layers: 1. What happens in the characters’ daily lives; 2. Environment: religion, culture, social hierarchies, setting; and 3. Relevant historical events/figures/details. Worlds should be so well thought out that there’s no room for the reader to be distracted or confused. When the worldbuilding is good, you’ll be so engrossed that the only distraction you’ll have is wondering what happens next.
The dreary desolation of the ash-covered Final Empire sets the tone for this heist story featuring a ragtag band of revolutionaries intent on taking down the immortal Lord Ruler. From the dark streets and seedy bars where the heroes make their plans to the lux parties of the elite, the Final Empire is as much a part of the story as the characters. Most of the story takes place in Luthadel, the capital city where their target, the Lord Ruler, reigns over a city being crushed under the weight of so much inequity and hopelessness. Sanderson builds this world so well that by the end of the prologue, you understand why things have to change and you’re willing to go to the extremes along with the characters to make that happen.
Brandon Sanderson - the international phenomenon who finished the Wheel of Time sequence - introduces a fantasy trilogy which overturns the expectations of readers and goes on to tell the epic story of evil overturned in a richly imagined world.
A thousand years ago evil came to the land and has ruled with an iron hand ever since. The sun shines fitfully under clouds of ash that float down endlessly from the constant eruption of volcanoes. A dark lord rules through the aristocratic families and ordinary folk are condemned to lives in servitude, sold as goods, labouring in the ash…
If you’ve ever wondered what life was like for the people living in the Americas after the last ice age, then read this book. Through the eyes of Young Hunter, we explore what we now call New England thousands of years before the first Europeans crossed the Atlantic. And through Young Hunter, we learn to use weapons, how to survive in the wild, Native American folktales and names, and we learn why Young Hunter’s people fear beings called the Ancient Ones. All of these worldbuilding layers are revealed as Young Hunter embarks on a dangerous journey tracking the creatures that attacked his people, with each layer drawing you in until you are as fearful of the Ancient Ones as Young Hunter and just as determined to face them.
A wind sorcerer. A dark spirit. An unsolved murder.
On the haunted Draakensky Windmill Estate, sketch artist Charlotte Knight arrives to live on the property, hired to illustrate the poetry of Rainer Maria Rilke—a bright and lucrative opportunity to boost her struggling art career.
This historical fiction takes you deep into the Ottoman Empire of the 1400s. Lada and Radu are sent to live among the sultan’s court in exchange for their father, Vlad Dracul, retaining his hold on the throne of Wallachia. The story begins in Wallachia then moves to the sultan’s palace. The contrast between these two places, from the descriptions of the food, landscape, and people to the different customs of these oft-opposed cultures (one Muslim, the other Christian) is brought to vivid life through White’s engaging prose.
“Absolutely riveting.” —Alexandra Bracken, #1 New York Times bestselling author of The Darkest Minds
This vividly rendered novel reads like HBO’s Game of Thrones . . . if it were set in the Ottoman Empire. Ambitious in scope and intimate in execution, the story’s atmospheric setting is rife with political intrigue, with a deftly plotted narrative driven by fiercely passionate characters and a fearsome heroine. Fans of Victoria Aveyard’s THE RED QUEEN and Sabaa Tahir’s AN EMBER IN THE ASHES won’t want to miss this visceral, immersive, and mesmerizing novel, the first in the And…
When I first read Fingersmith, I was so impressed that a contemporary author had written a book so rooted in the aesthetics of the Victorian time period that I wouldn’t have been surprised to learn that Waters had been transported from Victorian England to the present via a time machine. Everything about the book feels authentic, from the language and writing style that seems to be ripped straight from the pages of a book published in the 1800s, to the characters themselves who come across as darker, more mature versions of characters from Dickens’ novels. Fingersmith is worldbuilding at its finest and a must for anyone interested in historical fiction, Victoriana, scheming, devious, sly, and cunning characters, and the most shocking plot twist of the 19th and 21st centuries.
“Oliver Twist with a twist…Waters spins an absorbing tale that withholds as much as it discloses. A pulsating story.”—The New York Times Book Review
Sue Trinder is an orphan, left as an infant in the care of Mrs. Sucksby, a "baby farmer," who raised her with unusual tenderness, as if Sue were her own. Mrs. Sucksby’s household, with its fussy babies calmed with doses of gin, also hosts a transient family of petty thieves—fingersmiths—for whom this house in the heart of a mean London slum is home.
One day, the most beloved thief of all arrives—Gentleman, an elegant con man,…
Elsie has two feet in the 20th century. Smith has one foot in the 19th. Their marriage, founded on physical attraction, is built on sand as all around them the earth of Europe also starts to quake. Prised apart by emotional conflict and the loss of two children they are…
Y takes place on 20th-century Earth, but with a twist: all men have been exterminated by a mysterious virus except one. You’d think setting the story on Earth in the current time period would be easy, but I think that kind of setting is even harder because we know what that world should feel like and if things deviate, we’ll be quick to notice. And yet, although the premise of Y has not happened on Earth, the worldbuilding makes it plausible that it could. Y dives into the past and jumps into the future, it travels from one end of the U.S. to the other, it tangles international conspiracies with a lovelorn hero and a monkey that won’t stop flinging its poop—and you accept it because the foundation—the worldbuilding—is secure.
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Written by Brian K. Vaughan Art by Pia Guerra & Jose Marzan, Jr. Cover by Massimo Carnevale The first ten issues of the award-winning series written by Brian K. Vaughan (EX MACHINA, Lost) are collected in an oversized hardcover with a new cover! Don't miss the amazing SF epic that Stephen King called "The best graphic novel I've ever read." Advance-solicited; on sale October 15 * 256 pg, FC, $29.99 US 7.0625" x 10.875" * MATURE READERS
Naira Khoum has only known life in Lagusa, a quiet village at the desert's end. But to the rest of the world, Lagusa is a myth, its location shrouded in secrecy. While war rages to the north led by power-hungry Sothpike and his army of undead monsters called Dambi, Naira's people live in peace. Until the impossible happens—Lagusa is attacked by a Mistress sent to do Sothpike's bidding with a hoard of Dambi under her control. The Mistress is looking for something, and she's willing to let her Dambi destroy Lagusa to get it.
Naira convinces her twin brother Nez and handsome refugee Kal to join the newly formed resistance with her. Together, they'll have to figure out what the Mistress wants—before there's nothing left of Lagusa to save.
"Broken, shattered, empty husks driven by a whirlwind. The clans shall be riven from their heart and cast into the furnace. And this before the snows return."
Three hundred years ago, the human race would have died out if not for a few who created and swore to abide by…
Thomas never imagined wielding the ancient, sentient weapon, Nightshard. Facing betrayals, haunting memories, and divine adversaries as he races against time to thwart the chaos unleashed by the Lord of Tempests.
Nightshard unlocks incredible power, but with it comes dark whispers. Is he using the sword or is it using…